An airlock was a structure built into most starships and space stations that allowed beings to enter or exit pressurized atmospheres from the vacuum of space, or sometimes, into high pressure ocean depths. A user would enter the pressurized airlock wearing a space suit, and both exits would be sealed. At this point, the airlock could be safely depressurized so the user could exit the craft. Airlocks were sometimes used for executions as well.
Some ships had airlocks as interior components, such as the prisoner cells aboard Zuckuss's ship, the Mist Hunter. Because Zuckuss would commonly keep his ship pumped full of ammonia, the prisoner cells had airlocks so that they could be filled with oxygen, which would prevent the captured bounty from suffocating, all the while leaving Zuckuss unaffected.[1]
Appearances
Sources
- Star Wars: The Roleplaying Game
- Stock Ships
- The Secrets of Star Wars: Shadows of the Empire
- Scum and Villainy
- Galaxy at War
- The Unknown Regions
- Millennium Falcon Owner's Workshop Manual
- Star Wars: The Old Republic Encyclopedia
- "Uncivilized: Great Gunslingers in Star Wars, Part 1 {{{3}}}" — {{{4}}} — [[{{{5}}}|{{{5}}}'s]] StarWars.com Blog (Uncivilized: Great Gunslingers in Star Wars, Part 1 backup link (2013/09/19/so-uncivilized-great-gunslingers-in-star-wars-part-1//So Uncivilized: Great Gunslingers in Star Wars, Part 1) not verified!)