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BFBuilder
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| ZeroEdit | |
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ZeroEdit is a map editor released by Pandemic Studios for Star Wars: Battlefront and Star Wars: Battlefront II. Included with the map editor are various assets, including sides and shipped maps, as well as the source files for the downloadable "Tatooine: Jabba's Palace".
Sound effects and music used to make the two Star Wars: Battlefront games were not included because of copyright issues[1], although it is possible to import original music and sound effects into the game.
Map editing is done through ZeroEdit, which is used to mold the landscapes, place objects, command posts and vehicle spawn points. Additional scripting is done through LUA files for maps, and ODF (Object Definition Files) files for objects. User-created levels and mods then go through a process called munging, which compiles assets and maps into formats readable by the Battlefront games, which are then compiled into container files for in-game use.
Although the two engines are subtly different, assets can be imported from the first into the second, and vice versa.
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Battlefront BFBuilder
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The BFBuilder was the first mod tool for Star Wars: Battlefront. It shipped with many of the source files used to make Star Wars: Battlefront, such as maps, sides, sound configuration files, however, it did not ship with some of the files needed to make specific modifications to the main game itself i.e. menu configuration files or font files. Two demonstration maps were also included.
Battlefront II Mod Tools
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The mod tools for Star Wars: Battlefront II were released under a different name than their predecessor. Released as the Star Wars: Battlefront II Mod Tools, the tools shipped with nearly everything used to make the game, including the mission files, special effects, fonts and localizations, unlike its predecessor.
Notes and references
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- ↑ BFBuilder ReadMe