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This article is about the Hutt. You may be looking for another individual named Borvo.

"You got moxie, no brains but heart. I like that."
―Borvo, to a spacer[2]

Borvo the Hutt was a powerful male Hutt crime lord who operated a large and profitable business, smuggling everything from blasters to spices. As an influential figure, he had dozens of strongholds on worlds located throughout the Outer Rim.

Biography[]

Early life[]

Like many ambitious young Hutts, Borvo left his home space early in his criminal career. He found a perfect hideout in the mountains of Naboo, a lush world with small police and security forces and far from the Galactic Republic's watchful eyes. He and his people established a base on Porso Hill, and also took over a N-1 starfighter base in the mountains. Borvo and his freighter pilot Adela Tyché easily evaded the pathetic tracking systems of the Naboo defense net, moving huge shipments of weapons artillery and even spice to the planet.

As the young Hutt's business continued to grow under the nose of Queen Padmé Amidala and her administrators, he established semi-permanent operations on most other planets in the Outer Rim where he did illicit business; while on Naboo he would sell rifles and blasters to hunters, all perfectly legal, as fine cover in case his presence attracted the attention of the Naboo authorities.

He was also employed by the Trade Federation.[3]

Invasion of Naboo[]

When the Trade Federation invaded Naboo in 32 BBY,[4] droid scouts found Borvo's personal freighter and attacked it while it was cruising the mountains. Unable to defend itself, the ship's pilot made contact with Lieutenant Gavyn Sykes and his captain, Kael. Sykes saved the ship by destroying the attacking AATs. The treacherous Hutt pretended to help the Naboo, but he later betrayed the men by killing Kael and enslaving the locals. Lieutenant Sykes took his revenge by blowing up Borvo's freighter, starfighters, and depots. Borvo fled to Nal Hutta,[1] only to return at a later date. His crime empire eventually recovered and grew during the Clone Wars.

Galactic Civil War[]

"I guess you're all right to talk to. What can old Borvo do for you?"
―Borvo, to a spacer[5]

As the Clone Wars passed and the Galactic Empire rose to power, Borvo continued to run his criminal empire from Naboo and with the Empire's strict control of goods and weaponry, his smuggling and gunrunning operations flourished.[6] At this time, Borvo was faced with much competition from various other criminal organizations on the planet.[7] He was also an acquaintance of Jabba the Hutt and was known to gamble and place bets with him.[5] Shortly after the Battle of Yavin, Borvo was known to relax in the Moenia cantina on Naboo.[2] There he sent the Wookiee Mordran to the Gungan Sacred Place to destroy some Gungans that had crossed him.[8] He had a hidden base just outside of the town. There, he stored excess weapons and droids.[5] His personal ship at that time was a yacht called the Prosperous Secret.[9]

In 1 ABY,[10] a spacer went to Borvo in order acquire an Old Republic decentralized autonomy chip droid module. The Hutt agreed to give the module if the spacer was able to pass through the defenses of his vault. The spacer accepted and finally succeed the test.[5] Around that same time, a spacer carried out a number of assignments for Borvo and his guard, including saving Borvo's right hand Dagorel and killing the Hutt's former partner, Montrus.[11][2] The latter helped the Corellian Security Force agent Niksel Frangee to infiltrate Borvo's organization. Afterward, Borvo rewarded the spacer by giving an antique Tusken King's rifle,[2] a rifle stolen from Huff Darklighter on Tatooine.[12]

Personality and traits[]

"He's sort of like Jabba but not nearly as mean."
Huff Darklighter's guard, to a spacer[12]
Borvo2

Borvo the Hutt

Borvo was very similar to Jabba Desilijic Tiure, both had vast smuggling networks throughout the Outer Rim and started their crime careers at very young ages. Borvo was also the top crimelord on the planet he chose to call his home away from home, and, like Jabba, he was faced with much competition on Naboo. Also like Jabba, Borvo had an eye for dangerous creatures, such as the acklay and rancor which he kept in his underground base. However, these creatures were used more as guards and it is unlikely, but still plausible, that Borvo fed his enemies and prisoners to them in the way Jabba was known to. Borvo also enjoyed dancing girls just as much as Jabba, though it is unknown if he owned any himself.

Unlike Jabba, however, Borvo seemed more active in his business in that around the invasion of Naboo he seemed to make at least some his smuggling runs personally rather than having others do it for him. Like most Hutts, Borvo was not above betraying and exploiting others to serve his own ends. He betrayed the Naboo security forces by selling rescued prisoners as slaves and stealing crystals from a Naboo mining site, even though they saved him and his ship. Borvo did, however, seem to hold great regard for those who impressed him and served him loyally, unlike Jabba. He hired Adela Tyché for her great piloting skills and being fluent in Huttese and other languages. He valued Mordran for his fighting skills and found respect for a young spacer when they killed an old business partner who betrayed him.

These facts seem to support the claim that Borvo personally was not nearly as mean-spirited or cruel as Jabba, choosing instead to rule his criminal empire with generosity and esteem, much like Lady Valarian, which is most likely the cause of his great success. He even had some admiration for his enemies, when Lieutenant Sykes came after him, he admitted that he liked his attitude and offered Sykes a place at his side if he willingly surrendered, to which Sykes refused. Ultimately, despite his vast crime empire, Borvo himself seemed to keep a low profile, which he may have preferred as long as he made a profit.

Behind the scenes[]

Borvo first appeared in the video game Star Wars: Episode I: Battle for Naboo, where he was voiced by Clint Bajakian.

Borvo the Hutt later appeared as a non-player character in the 2003 video game Star Wars Galaxies, a massively multiplayer online roleplaying game developed by Sony Online Entertainment and published by LucasArts,[2] prior to its closure on December 15, 2011.[13] Borvo was present in the original release of the game, being part of Borvo the Hutt's questline.[14] With the release of the "Publish 25," a.k.a. the "New Game Enhancements," on November 15, 2005,[15] Borvo the Hutt's questline was revamped. While the gameplay of the questline was extensively upgraded, the storyline remained similar.[2] With the New Game Enhancements, Borvo The Hutt was also integrated into the so-called "Legacy Quest," the longest questline in the game.[5]

Appearances[]

Sources[]

Notes and references[]

  1. 1.0 1.1 1.2 1.3 Star Wars: Episode I: Battle for Naboo
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 SWG logo sm Star Wars Galaxies: Starter Kit — Quest: "Borvo's Assignments" on Naboo
  3. 3.0 3.1 "End Game" — Star Wars: Episode I The Phantom Menace novelization, 2012 edition
  4. The New Essential Chronology
  5. 5.0 5.1 5.2 5.3 5.4 SWG logo sm Star Wars Galaxies: Starter Kit — Legacy Quest: "Old Republic Droid Modules: Borvo's Battle Droid" on Naboo
  6. Star Wars Galaxies: An Empire Divided
  7. SWG logo sm Star Wars Galaxies: Starter Kit — Legacy Quest: "Everyone Hates Borvo" on Naboo
  8. SWG logo sm Star Wars Galaxies: An Empire Divided — Point of Interest: "Mordran" on Naboo
  9. WizardsoftheCoast "Hutt! Hutt! Hutt! #4" (original article link) on Wizards.com (content now obsolete; backup link)
  10. According to its opening crawl, Star Wars Galaxies was set sometime after Star Wars: Episode IV A New Hope. The only precise time indication in the game was given by the character Ruwan Tokai, who referenced the destruction of the Death Star at the Battle of Yavin as occurring one year earlier, placing the game sometime around 1 ABY. Later, multiple elements confirmed the placement of the game storyline in 1 ABY. First, The Essential Reader's Companion established that the tie-in novel Star Wars Galaxies: The Ruins of Dantooine took place in 1 ABY. Furthermore, the game expansion Star Wars Galaxies: Rage of the Wookiees was set during the Blockade of Kashyyyk, one year after the Battle of Yavin according to The Star Wars Holiday Special. Additionally, the main scenario of The Nightsister's Revenge from the Star Wars Galaxies Trading Card Game was set over a year before the Battle of Hoth (3 ABY), so around 1.5 ABY. Finally, the reference book Strongholds of Resistance placed the events of Star Wars Galaxies's Chapter 9: "The Fury of Exar Kun" one year after the Battle of Yavin. Of note, Galaxies's Chapter 11: "The Battle of Echo Base" introduced the Battle of Hoth in the game. However, the developers were quite clear that this was only intended to be a completely isolated "Star Wars Moment" without any effect on continuity for the rest of the game.
  11. SWG logo sm Star Wars Galaxies: Starter Kit — Quest: "Borvo's Guard" on Naboo
  12. 12.0 12.1 SWG logo sm Star Wars Galaxies: Starter Kit — Quest: "Finding Huff's Rifle" on Tatooine
  13. Gal-icon IMPORTANT INFORMATION ABOUT STAR WARS GALAXIES™ on the official Star Wars Galaxies website (content now obsolete; backup link)
  14. SWG logo sm Star Wars Galaxies: An Empire Divided — Static Quest: "Borvo The Hutt" on Naboo
  15. Gal-icon Publish Archive 2005 on the official Star Wars Galaxies website (content now obsolete; backup link)

External links[]

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