|Physical and technical specifications|
|Usage and history|
A cluster missile was one of a group of low-powered, unguided concussion missiles that would rapidly fire in the direction that the starship which carried them was pointing. If a ship changed course while firing the missiles, the missiles that had not been fired yet would change their direction also, instead of seeking out the previous target.
Additionally, an upgraded, target-seeking variation of cluster missile was available. Rather than firing in a standard formation, each of the six missiles could seek an individual target, or strike as a unified assault against a single ship.
Behind the scenesEdit
Cluster missiles first appeared in Star Wars video games in 1998 with the release of Star Wars: Rogue Squadron. Players may upgrade the cluster missiles to the seeker version by finding the upgrade in the Battle of Thyferra mission. In the game's sequel, Rogue Leader, Darth Vader's TIE Advanced x1 is equipped with cluster missiles during the bonus missions. That version is further upgradeable to the advanced version. In Star Wars: Rogue Squadron III: Rebel Strike, the unlockable N-1 starfighter is equipped to carry cluster missiles. The X-Wing Miniatures Game also features cluster missiles for simulated combat between Imperial and Rebel starfighters in Rebellion era combat.
- Star Wars: Bounty Hunter
- Star Wars: Jedi Starfighter
- Star Wars: Rogue Squadron II: Rogue Leader (Non-canonical appearance)
- Star Wars: Rogue Squadron III: Rebel Strike (Non-canonical appearance)
- Star Wars: Rogue Squadron (First appearance)
- Rogue Squadron: Official Nintendo Player's Guide
- Rogue Squadron II: Rogue Leader: The Official Nintendo Player's Guide
- Star Wars: Rogue Squadron III: Rebel Strike: The Official Nintendo Player's Guide
- "X-Wing Miniatures Game — A-Wing Expansion Pack" (Card: Cluster Missiles)