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m (moved Caor Maw to Coar Maw: Both spellings of his name are used, but this one is used more often.)
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{{Bounty_hunter_character_infobox
'''Caor Maw''' was a [[Sexes|man]] who worked as a [[bounty hunter]] during the time of the [[Clone Wars]].
 
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|name=Coar Maw
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|species=
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|gender=[[Sexes|Male]]{{Ref|<ref name="Force Convention">{{LFC|Force Convention}]</ref>}}
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|era=[[Rise of the Empire era]]{{Ref|<ref name="Force Convention" />}}
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|affiliation=[[Bounty Hunters' Guild]]{{Ref|<ref name="Force Convention" />}}
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'''Coar Maw''' was a [[Sexes|male]] [[bounty hunter]] who operated during the last years of the [[Galactic Republic]]. At some point during the [[Clone Wars]], Maw traveled to the [[Cularin system]] and the [[Dark Jedi]] [[Raik Muun]] hired him to delay a group of [[Heroes of Cularin|freelance agents]] who threatened to interfere with her plans to attack the [[Luxury liner|liner]] ''[[Luxury]]''. Maw ambushed the agents on the [[planet]] [[Cularin]], after attempting to distract them with an audio recording.
   
 
==Biography==
 
==Biography==
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Coar Maw was a [[Sexes|man]] who lived during the waning years of the [[Galactic Republic]]. Maw worked as a [[bounty hunter]] through the [[Bounty Hunters' Guild]] and during the [[Clone Wars]], Maw relocated to the [[Cularin system]],<ref name="Force Convention" /> in the [[Expansion Region]].<ref name="LFCG">''[[Living Force Campaign Guide]]''</ref> Whilst Maw was still a relative newcomer in the [[Star system|system]], he was hired by the [[Dark Jedi]] [[Raik Muun]], who contacted the [[bounty]] hunter via a [[Holoprojector|holoprojection]] that gave her the appearance of a scarred [[Ithorian]] female. Muun wanted to prevent the [[Heroes of Cularin]], a group of freelance agents who operated in the system, from interfering with her plans to disrupt a conference that was being held aboard the [[Luxury liner|line]] ''[[Luxury]]'', so she asked Maw to delay them. Maw realized that the holoprojection was not his client's true appearance, but he accepted the assignment anyway, and Muun paid some [[Galactic Credit Standard|dataries]] into his account.<ref name="Force Convention" />
Maw suffered from a skin condition that gave him agonizing pain and he spent most of the money he earned from his bounties on trying to research a cure. When the [[Dark Jedi]] [[Raik Muun]] planned to attack a peace summit in the [[Cularin system]], she believed that the [[Heroes of Cularin]] threatened her plans, so she hired Maw via a [[holoprojector]], to get him to kill them. He attacked them in [[Gadrin]] on [[Cularin]], but was unsuccessful.
 
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The Heroes of Cularin were summoned by the [[Jedi Master]] [[Lanius Qel-Bertuk]] to travel to a [[Jedi Enclave (Cularin)|Jedi enclave]] that was located in the [[city]] [[Gadrin]] on the [[planet]] [[Cularin]], and Maw planned to ambush them while they were on their way there. The bounty hunter tried to distract the agents by playing an audio recording of someone being assaulted, from a device placed in an alley. He then prepared to attack them from atop a stolen [[swoop]], which he hoped would allow him to escape easily.<ref name="Force Convention" />
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{{RPG}}
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Maw picked out one of the agents to attack first, and began his ambush. He fought against the heroes for a short time, then put his swoop into gear and sped off across the rooftops of Gardrin. Shortly afterwards, a number of [[Office of Peace and Security]] [[officer]]s arrived at the scene, and set off in pursuit of him.<ref name="Force Convention" />
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{{Endgame}}
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==Personality and traits==
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Maw was a skilled bounty hunter and he followed a code whereby he would never reveal any information about a contract that he had with an employer. Maw's chest, arms and face were covered in bandages due to a skin condition he suffered from, that left him in agonizing pain. However, his pain strengthened his resolve to find his targets, because he spent most of the money he earned from collecting bounties on researching a cure for his ailment.<ref name="Force Convention" />
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==Equipment==
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To protect himself, Maw wore a [[blast vest]] and a helmet, and was armed with a [[N'Gant-Zarvel]] [[9118 heavy carbine]], [[stun grenade]]s and a knife. He also carried with him a pair of [[stun cuffs]] and a [[datapad]], which contained detailed reports on each of the Heroes of Cularin and documentation relating to his Bounty Hunters' Guild membership.<ref name="Force Convention" />
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==Behind the scenes==
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{{Eat pudu.|Coar Maw, if the player characters question him about his employer.|Force Convention}}
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Coar Maw was created by [[Matthew Domville]] and appeared in ''[[Force Convention]]'', the third scenario in the [[Forces of Cularin trilogy]] of the [[Living Force (RPG)|Living Force campaign]], a supplement to the [[Star Wars Roleplaying game]]. During the scenario, Maw's first name is spelt as both "Caor" and "Coar", and this article assumes that the latter is the correct spelling, because it is the name that is used the most frequently.<ref name="Force Convention" />
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In ''Force Convention'', the actions of the player characters, who role-play as the [[Heroes of Cularin]], can affect how their encounter with Maw goes. If only one player walks into the alley where Maw placed the audio recording, then he shoots at them with his [[blaster]]. However, if more than one player walks into the alley, Maw throws a stun grenade and then shoots at them. Afterwards, Maw flees on his swoop and unless the players are able to destroy the vehicle or have any means of following him, he escapes. If the player characters do manage to capture Maw, he refuses to answer any questions and only reveals information about his employer if the players use [[The Force|Force]] techniques or very intense interrogation methods. In the aftermath of Maw's attack, members of the Office of Peace and Security arrive at the scene and they take custody of Maw if he was captured, or leave in pursuit of him if he escaped. If the OPS do take custody of Maw, the player characters can try to persuade the officers to let them have a few more minutes to question the bounty hunter before he is taken away.<ref name="Force Convention" />
   
 
==Appearances==
 
==Appearances==
 
*{{LFC|Force Convention}}
 
*{{LFC|Force Convention}}
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{{DEFAULTSORT:Maw, Caor}}
 
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==Notes and references==
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{{Reflist}}
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{{DEFAULTSORT:Maw, Coar}}
 
[[Category:Bounty hunters]]
 
[[Category:Bounty hunters]]
 
[[Category:Males]]
 
[[Category:Males]]

Revision as of 22:13, 6 October 2010

Template:Bounty hunter character infobox Coar Maw was a male bounty hunter who operated during the last years of the Galactic Republic. At some point during the Clone Wars, Maw traveled to the Cularin system and the Dark Jedi Raik Muun hired him to delay a group of freelance agents who threatened to interfere with her plans to attack the liner Luxury. Maw ambushed the agents on the planet Cularin, after attempting to distract them with an audio recording.

Biography

Coar Maw was a man who lived during the waning years of the Galactic Republic. Maw worked as a bounty hunter through the Bounty Hunters' Guild and during the Clone Wars, Maw relocated to the Cularin system,[1] in the Expansion Region.[2] Whilst Maw was still a relative newcomer in the system, he was hired by the Dark Jedi Raik Muun, who contacted the bounty hunter via a holoprojection that gave her the appearance of a scarred Ithorian female. Muun wanted to prevent the Heroes of Cularin, a group of freelance agents who operated in the system, from interfering with her plans to disrupt a conference that was being held aboard the line Luxury, so she asked Maw to delay them. Maw realized that the holoprojection was not his client's true appearance, but he accepted the assignment anyway, and Muun paid some dataries into his account.[1]

The Heroes of Cularin were summoned by the Jedi Master Lanius Qel-Bertuk to travel to a Jedi enclave that was located in the city Gadrin on the planet Cularin, and Maw planned to ambush them while they were on their way there. The bounty hunter tried to distract the agents by playing an audio recording of someone being assaulted, from a device placed in an alley. He then prepared to attack them from atop a stolen swoop, which he hoped would allow him to escape easily.[1]

Maw picked out one of the agents to attack first, and began his ambush. He fought against the heroes for a short time, then put his swoop into gear and sped off across the rooftops of Gardrin. Shortly afterwards, a number of Office of Peace and Security officers arrived at the scene, and set off in pursuit of him.[1]

Personality and traits

Maw was a skilled bounty hunter and he followed a code whereby he would never reveal any information about a contract that he had with an employer. Maw's chest, arms and face were covered in bandages due to a skin condition he suffered from, that left him in agonizing pain. However, his pain strengthened his resolve to find his targets, because he spent most of the money he earned from collecting bounties on researching a cure for his ailment.[1]

Equipment

To protect himself, Maw wore a blast vest and a helmet, and was armed with a N'Gant-Zarvel 9118 heavy carbine, stun grenades and a knife. He also carried with him a pair of stun cuffs and a datapad, which contained detailed reports on each of the Heroes of Cularin and documentation relating to his Bounty Hunters' Guild membership.[1]

Behind the scenes

Template:Eat pudu. Coar Maw was created by Matthew Domville and appeared in Force Convention, the third scenario in the Forces of Cularin trilogy of the Living Force campaign, a supplement to the Star Wars Roleplaying game. During the scenario, Maw's first name is spelt as both "Caor" and "Coar", and this article assumes that the latter is the correct spelling, because it is the name that is used the most frequently.[1]

In Force Convention, the actions of the player characters, who role-play as the Heroes of Cularin, can affect how their encounter with Maw goes. If only one player walks into the alley where Maw placed the audio recording, then he shoots at them with his blaster. However, if more than one player walks into the alley, Maw throws a stun grenade and then shoots at them. Afterwards, Maw flees on his swoop and unless the players are able to destroy the vehicle or have any means of following him, he escapes. If the player characters do manage to capture Maw, he refuses to answer any questions and only reveals information about his employer if the players use Force techniques or very intense interrogation methods. In the aftermath of Maw's attack, members of the Office of Peace and Security arrive at the scene and they take custody of Maw if he was captured, or leave in pursuit of him if he escaped. If the OPS do take custody of Maw, the player characters can try to persuade the officers to let them have a few more minutes to question the bounty hunter before he is taken away.[1]

Appearances

  • Template:LFC

Notes and references

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Cite error: Invalid <ref> tag; no text was provided for refs named Force Convention
  2. Living Force Campaign Guide