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Concussion missile

A concussion missile was a short-range, wingless anti-vehicle missile generally deployed by vehicle mounted launchers. There were a wide range of concussion missiles, varying in speed, maneuverability, and destructive capability. The concussion missile evolved from the ancient concussion spheres that were bigger, slower, and less destructive weapons that were similar to traditional bombs. This is a weaker form of assault concussion missile.
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Characteristics
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Weapons manufacturers generally produced both the launchers and the missiles, and sold them as units. Ground forces used them against any fast moving vehicle. In space combat concussion missiles ranged in potency from anti-starfighter weapons launched from other diminutive craft; all the way up to devastating warheads that were capable of crippling massive capital ships that were launched from specialized defensive satellites.[1]
Each missile was stored and launched from a pressurized canister which was designed to protect it during transport, storage, and loading, but also acted as a launch tube. The canisters were racked in magazines that were loaded into a vehicle. The magazines were circular and the missile was launched out sideways before igniting and traveling its due course (only applies for ground-based launchers).
Each concussion missile featured an armor-piercing tip that penetrated a target's hull before igniting the missile's compact energy pack, causing more devastating results than single-shot turbolaser cannons.[2] The impact would trigger the missile's warhead, which like proton torpedoes, was either nuclear or thermonuclear in nature. A concussion missile did not necessarily need to impact in order to detonate, however, some could be set to explode at a preset proximity to the target. In atmosphere, the missile created a deafening sonic boom and caused major damage to the surrounding area.
History
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Starfighters such as the Rebel Alliance RZ-1 A-wing interceptor and the Imperial Missile Boat made extensive use of concussion missiles in dogfights.
The Victory I-class Star Destroyer was well known for its battery of concussion missiles, however newer capital ships like the Imperial-class Star Destroyer replaced them with ion cannons because missiles were expensive and could only be carried in limited numbers. Some were equipped with multiple lock-on systems.
Lando Calrissian used concussion missiles during the Battle of Endor. It was this kind of missile that was fired at the main reactor of Death Star II that triggered the fatal blow, after wingman Wedge Antilles used proton torpedoes to take out the battle station's power regulator.
Notable models
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See also
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Behind the scenes
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In early LucasArts games, such as Star Wars: X-wing, concussion missiles were simply referred to as missiles. This kind of warhead is used commonly in all of the X-wing games.
Appearances
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Sources
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- Star Wars: Shadows of the Empire toy line
- Star Wars: Expanded Universe toy line
- Star Wars: The Roleplaying Game, Second Edition
- Tales of the Jedi Companion
- The Far Orbit Project
- The Essential Guide to Vehicles and Vessels
- The New Essential Guide to Vehicles and Vessels
- Star Wars Gamemaster Screen, Revised
- Star Wars Roleplaying Game Revised Core Rulebook
- Starships of the Galaxy
- The New Jedi Order Sourcebook
- The New Essential Guide to Weapons and Technology
- Star Wars: Empire At War
- Star Wars Miniatures: Starship Battles
Star Wars Trading Card Game – The Empire Strikes Back (Card: TIE Bomber EX-1-8)
"Star Wars PocketModel TCG - Base Set" (Card: Concussion Missile)
- The Official Star Wars Fact File 80 (Concussion Missiles)
- The Force Unleashed Campaign Guide
- The Complete Star Wars Encyclopedia
Message to Spacers 7 on Wizards.com (original article link, backup links 1 2 on Archive.org)
- Starships of the Galaxy (Saga Edition)
- Millennium Falcon Owners' Workshop Manual
HH-15 projectile launcher in the Databank (content now obsolete; backup link on Archive.org)