- 5 Talk
-
Credit chip

Credit chips, also known as credit sticks, were credits in a form of a small, flat chip or card issued by the planetary government which had values ranging from 1 to over a billion with a limit set by the issuing governmental authority. Currency was transferred to and from the chip by drawing upon account information from a central bank. These were issued on most Core and Colony worlds. They were very popular even though some planetary governments outside of the Core Worlds still relied upon hard currency. Because of the popularity and widespread use, few galactic citizens ever saw actual cash as their income was directly deposited into their accounts. The Republic, Empire, and Corporate Sector Authority relied heavily on electronic currency and credit chips.
Credit chip technology was created, and later perfected, centuries before 32 BBY. The technology was created as a means of allowing quick and easy access to funds and to protect users from theft.
Credit chips had security codeouts and credit algorithm memory stripes integrated into their circuitry. Modifying a credit chip was possible though extremely difficult. And though it could be altered to access a different account than it was coded for, this was practically impossible. Because of common security countermeasures, a failed attempt to modify the chip activated self-destruct programming, destroying the chip.
Appearances
Edit

- Star Wars: Knights of the Old Republic
- Star Wars: Knights of the Old Republic II: The Sith Lords
- Darth Bane: Dynasty of Evil
- Episode I Adventures 6: The Hunt for Anakin Skywalker
- League of Spies
"Cularin at Night"
"Dorumaa's Children"
- Republic Commando: True Colors
- MedStar I: Battle Surgeons
- MedStar II: Jedi Healer
- Labyrinth of Evil
The Queen of Air and Darkness on Wizards.com (original article link, backup links 1 2 on Archive.org)
"Ringers"—Star Wars Adventure Journal 6
- Shinbone Showdown
- Be Still My Heart: The Bartender's Tale (First appearance)
- Swap Meet: The Jawa's Tale
- The Sand Tender: The Hammerhead's Tale
Star Wars Galaxies: An Empire Divided
- Star Wars Galaxies: The Ruins of Dantooine
"Idol Intentions"—Star Wars Adventure Journal 12
"The Last Hand"—Star Wars Adventure Journal 13
- Payback: The Tale of Dengar
- A Free Quarren in the Palace: Tessek's Tale
"One of a Kind"—Star Wars Adventure Journal 5
- A Forest Apart
- Tatooine Ghost
"The Trouble with Squibs"—Star Wars Insider 67
- X-wing: Isard's Revenge
- Young Jedi Knights: Darkest Knight
- Balance Point (as cred card)
- Bloodlines
- Revelation (Mentioned only)
Sources
Edit
- Star Wars: The Roleplaying Game
- Star Wars: The Roleplaying Game, Second Edition
- Galaxy Guide 10: Bounty Hunters
- Galaxy Guide 2: Yavin and Bespin, Second Edition
- Star Wars: The Roleplaying Game, Second Edition, Revised and Expanded
- Roleplaying Game Revised Core Rulebook
"Bartyn's Landing"—Star Wars Gamer 7
- Coruscant and the Core Worlds
- Ultimate Adversaries
Bespin: Action Tidings on Wizards.com (original article link, backup links 1 2 on Archive.org)
Beheboth: Blood and Water on Wizards.com (original article link, backup links 1 2 on Archive.org) (Mentioned only)
- Geonosis and the Outer Rim Worlds
- Roleplaying Game: Saga Edition Core Rulebook
- The Force Unleashed Campaign Guide
- Galaxy of Intrigue