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{{Title|''{{PAGENAME}}''}} |
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{{Infobox Short story |
{{Infobox Short story |
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|image=[[File:FairPrey-SWG1.jpg|250px]] |
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*[[Personal Luxury Yacht 3000]] |
*[[Personal Luxury Yacht 3000]] |
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**''[[Asaari Wind]]'' / ''[[Hieroglyph]]'' / ''[[Tailchaser]]'' / ''[[Voona's Dream II]]'' / ''[[Spiraling Shape]]'' |
**''[[Asaari Wind]]'' / ''[[Hieroglyph]]'' / ''[[Tailchaser]]'' / ''[[Voona's Dream II]]'' / ''[[Spiraling Shape]]'' |
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− | *[[Cargo freighter]] {{Mo}} |
+ | *[[Freighter|Cargo freighter]] {{Mo}} |
*[[Freight hauler]] {{Mo}} |
*[[Freight hauler]] {{Mo}} |
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*[[Landspeeder]] {{Mo}} |
*[[Landspeeder]] {{Mo}} |
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*[[Ion drive|Ion engine]] |
*[[Ion drive|Ion engine]] |
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*[[Ionizer]] {{1st}} |
*[[Ionizer]] {{1st}} |
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− | *[[Maneuvering |
+ | *[[Maneuvering jets]] |
*[[Multitool]] |
*[[Multitool]] |
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*[[Ocular enhancer]] |
*[[Ocular enhancer]] |
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*[[Sublight drive|Sublight engine]] |
*[[Sublight drive|Sublight engine]] |
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*[[Synthflesh]] |
*[[Synthflesh]] |
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− | *[[Thermite gel]] |
+ | *[[Thermite|Thermite gel]] |
*[[Turbolaser]] |
*[[Turbolaser]] |
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*[[Vibroblade]] {{Mo}} |
*[[Vibroblade]] {{Mo}} |
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*[[Landing shackle]] {{1st}} |
*[[Landing shackle]] {{1st}} |
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*[[Maraffa twig]] {{1st}} |
*[[Maraffa twig]] {{1st}} |
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− | *[[Nergon-14 |
+ | *[[Nergon-14]] |
*[[Permacrete]] |
*[[Permacrete]] |
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*[[Plasteel]] |
*[[Plasteel]] |
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==Notes and references== |
==Notes and references== |
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{{Reflist}} |
{{Reflist}} |
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+ | {{Interlang |
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+ | |es=Fair Prey |
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+ | }} |
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[[Category:Short stories]] |
[[Category:Short stories]] |
Revision as of 08:48, 24 March 2013
Warning: This infobox has missing parameters: preceded by, followed by, reprinted in, title and unrecognized parameters: era, story name Fair Prey is a short story by Daniel Wallace. It was published in Star Wars Gamer 1 in 2000 by Wizards of the Coast as a sequel to Wallace's earlier story The Great Herdship Heist. It was originally approved to run in issue 18 of the Star Wars Adventure Journal but that issue was never published.[2]
Plot summary
When Cecil Noone tries to unload a stolen Hapan Gun of Command on the backwater planet of Kabal, tables are turned on him by renowned hunter Tyro Viveca and Cecil is forced to run for his life in a desperate race against time, technology and the environment before Viveca hunts him down on his luxurious estate.
Appearances
Characters | Organisms | Droid models | Events | Locations |
Organizations and titles | Sentient species | Vehicles and vessels | Weapons and technology | Miscellanea |
Characters
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Organisms
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Droid models
Events
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Locations
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Organizations and titles
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Sentient species
Vehicles and vessels
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Weapons and technology
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Miscellanea
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Behind the scenes
This story is an homage to Richard Connell's short story The Most Dangerous Game, which spawned numerous similar stories and movies, most notably Hard Target.[source?]