Entertainment
 

Star Wars: Force Commander

From Wookieepedia, the Star Wars wiki.

(Redirected from Force Commander)

RARRRRRR!

This article should be wookified to fit within the style of Wookieepedia.

Please follow the guidelines in the Manual of Style and How to edit a page.

Star Wars: Force Commander
Publication information
Developer(s)

LucasArts, Ronin Entertainment

Publisher(s)

LucasArts

Game engine

Game Plus Plus Development Environment Ronin Entertainment

Release date

March 22, 2000

Genre

Real Time Strategy

Modes

Single player, multiplayer

Rating(s)

ESRB: Teen (T)
USK: 12

Platform(s)

PC

Chronology

Star Wars: Force Commander is a real-time strategy (RTS) computer game released for the PC in March 2000.

Contents

[edit] History

Originally conceived as a 2-D strategy game, LucasArts scrapped the overall design after its first public viewing at the 1998 Electronic Gaming Expo.

Deciding to pursue a 3-D version, LucasArts licensed a game engine from Ronin Entertainment and recreated the game from scratch. The game was jointly developed by both companies, using Ronin's engine and programmers, partnered with LucasArts' project leadership, designers, and artists. As the first Star Wars entry into the then-flooded RTS market, fans eagerly anticipated Force Commander. Upon release, Force Commander received a mixed critical and fan reception. Some reviewers were excited by the game's story and original gameplay elements, while others cited the game's graphics and camera usage as its main problems.

[edit] Overview

The game's action runs from immediately before the Battle of Yavin through the Battle of Coruscant. The player takes on the role of Brenn Tantor, an Imperial commander who later defects to the Rebel Alliance.

Game features include over 40 different unit types, 24 campaign missions and 27 multiplayer missions, 12 3-D environments, and remixes of John Williams's original Star Wars scores as music. Following a trend of its contemporary RTS titles, Force Commander eschewed the standard resource management system. Instead, the player gathered "Command Points" to grow his force.

[edit] Planets

[edit] Characters

[edit] Units

ImperialRebel

[edit] Voice cast

[edit] External links