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- "One does not need to be Jedi to learn the ways of the Force. I suspect it cares little for our codes and philosophies."
Force Adepts were Force-wielders of all species with varying powers and abilities. Some of these Force Adepts were known to wield Force weapons such as quarterstaffs imbued with the Force, which inflicted more damage and were able to withstand lightsaber blows. This generic concept of Force Adepts often depicted them with little to no formal Jedi training in the Force and often coming from primitive planets.
Behind the scenesEdit
The second group of Force adepts is the concept used for a class in the Star Wars Roleplaying Game Revised Core Rulebook. In Saga Edition the Force adept would be turned into a prestige class with specific rules (such as item imbuing), while an official guide for converting between editions suggested the scout class for the "primitive" variety of Force adepts.
- Star Wars: Knights of the Old Republic
- Star Wars: Knights of the Old Republic II: The Sith Lords
- Star Wars: The Old Republic
- Blown Away
- Operation Blue Star
- Philosophy (Mentioned only)
- Philology (Mentioned only)
- Outward Bound (Mentioned only)
- No Place Like Home (Mentioned only)
- Shadows in Green
- Paarty On! (Mentioned only)
- Night's Friend
- For Fun and Profit
- Decision: Almas (Mentioned only)
- Strike III
- Tempest Feud
- Shadows in the Force
- Ultimate Core Dump
- Star Wars: Empire at War: Forces of Corruption
- Star Wars Miniatures Alliance and Empire Expansion
- Star Wars Roleplaying Game Core Rulebook
- Alien Anthology
- Star Wars Roleplaying Game Revised Edition
- Living Force Campaign Guide
- The Dark Side Sourcebook
- "Who's Who in Rogue Squadron"—Star Wars Insider 59
- Coruscant and the Core Worlds
- Ultimate Alien Anthology
- Hero's Guide
- Ultimate Adversaries
- Knights of the Old Republic II: The Sith Lords: Prima Official Game Guide
- The Force Unleashed Campaign Guide
- Threats of the Galaxy
- The Unknown Regions