- "If you're not a humanoid, she's not much to look at. But grav-ball's never been more popular and Deme Tryshyn is the real deal. It doesn't matter if a kid has one limb or seven, they probably have Tryshyn's picture projecting on their sleeping quarters wall."
- ―Mij Rawd
A humanoid was an organic or mechanical being similar in overall form to a Human, the most common sentient species in the galaxy. The term is less specific than Near-Human, which generally implies common biological ancestry with Humans.
Biology and appearanceEdit
Classification of a being as humanoid was not standardized or strict. Generally, it entailed having a basic anatomy or construction similar to Humans, that is, a central torso with a head on top, two arms symmetrically arranged on either side, and two legs symmetrically arranged below, providing an upright bipedal stance. Each arm ended in hands that had a variable number of fingers (used for grasping and moving objects), and each leg in feet (used for locomotion). A living humanoid's head had two eyes for sight, a nose for breathing and smelling, and a mouth for nutrition and communication; a mechanical humanoid would not require respiration or nutrition, and would have two photoreceptors instead of eyes. Humanoid species generally had sparse hair, mainly concentrated on the head or face.
A species with slight variations and deviations from this general arrangement could still be classified as humanoid. For example, Duros had no ears, nose, or hair; Twi'leks and Togruta featured headtails; and many non-humanoids had humanoid features. Wookiees, although seeming animalistic, could be called humanoids; they were also classified as anthropoids, a term referring to a species with simian features.
Non-humanoid sentient species had distinctly nonhuman characteristics, such as tails, additional limbs (or even no limbs, as with the Slith), wings, additional heads (as the Cha'wen'hes), or invertebrate characteristics (as the Gree).
- Star Wars: The Old Republic
- Han Solo at Stars' End
- Battle for the Golden Sun
- Riders of the Maelstrom
- (Mentioned only)
- Shadows of the Empire novel
- Shadows of the Empire audio book
- Shadows of the Empire junior novelization
- Galaxy Guide 2: Yavin and Bespin
- Galaxy Guide 4: Alien Races
- Planets of the Galaxy, Volume Three
- The Star Wars Planets Collection
- Creatures of the Galaxy
- Galaxy Guide 12: Aliens — Enemies and Allies
- Galladinium's Fantastic Technology
- Shadows of the Empire Sourcebook
- The Secrets of Star Wars: Shadows of the Empire
- Shadows of the Empire Planets Guide
- Cynabar's Fantastic Technology: Droids
- Gundark's Fantastic Technology: Personal Gear
- Alien Encounters
- The Essential Guide to Alien Species
- The Official Star Wars Fact File 10 (REB6, Rebel Troops; END2, END4, The Forest Moon of Endor)
- Ultimate Adversaries
- Knights of the Old Republic II: The Sith Lords: Prima Official Game Guide
- The New Essential Guide to Alien Species
- "Refresher Reading"—Star Wars Insider 91
- The Complete Star Wars Encyclopedia
- Star Wars: Edge of the Empire Core Rulebook
- Star Wars: Age of Rebellion Core Rulebook
- Star Wars: Imperial Handbook: A Commander's Guide
- Fly Casual
- Strongholds of Resistance