"I left the games industry behind a couple of years ago"
―Ian Martin in 2004[src]

Ian Martin is a video game developer who worked on Star Wars: The Arcade Game and Star Wars: The Empire Strikes Back.


Star WarsEdit

Year Title Platform Role
1983 Star Wars: The Arcade Game Commodore 64 Additional Programming
1988 Star Wars: The Empire Strikes Back Commodore 64 Game Programming


Year Title Format Role
1986 Sky Runner Commodore 64, Personal computer Programming, graphics, game design
1986 ACE: Air Combat Emulator Commodore 64, PC Design, writing
1987 ACE 2 Commodore 64 Design
1988 19 Part One: Boot Camp Commodore 64, PC Sound Effects
1989 Strike Aces Commodore 64, PC Programming, Shapes
1991 Killing Cloud PC Concept and original design; Vektor Grafix system development
1992 Shuttle: the Space Flight Simulator PC Programming
1992 B-17 Flying Fortress PC Software, Map Design
1993 Air Duel: 80 Years of Dogfighting PC Game Design and Programming
1995 Slipstream 5000 PC Programming
1998 Hardwar PC Development
2001 High Heat Major League Baseball 2002 Game Boy Advance Lead Tester, Roster Verfication
2001 Legends of Might and Magic PC Tester
2001 Portal Runner Nintendo DS Test Lead
2002 Army Men: RTS Playstation 2 Tester
2002 Heroes of Might and Magic IV Playstation 2 Testing

External linksEdit