Jesse Harlin
From Wookieepedia, the Star Wars wiki.
Jesse Harlin (b. August 11, 1976, Pine Grove Mills, PA) is the Staff Composer for LucasArts, a Lucasfilm Ltd. company. Most known as the composer for the soundtrack to Star Wars: Republic Commando, he has been scoring games in the industry since 1999. Since 2003, he has been working for LucasArts and has worked on games such as Gladius, Star Wars Episode III: Revenge of the Sith (game), and Star Wars Battlefront II.
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[edit] Gameography
- Space Debris—composer
- Incoming Forces—composer
- RTX Red Rock—additional music (uncredited)
- Gladius—music editor
- Secret Weapons Over Normandy—cutscene music editor
- Star Wars: Republic Commando—composer/interactive music system design/lyricist
- Star Wars Episode III: Revenge of the Sith (game)—music editor
- Star Wars Battlefront II—music editor
[edit] Articles
In February of 2006, Harlin became a Contributing Editor for the monthly "Aural Fixation" column in Game Developer Magazine. Previous articles have included "Q/A for Audio," "Smart Combat Music," and "Developers: Meet Your Audience."
[edit] Ancient Mandalorian
For Republic Commando, Harlin created the Star Wars language 'Ancient Mandalorian,' which later became the basis for Karen Traviss's Mando'a.

