Entertainment
 

Kelko

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Kelko
Biographical information
Homeworld

Rodia[1]

Physical description
Species

Rodian[1]

Gender

Male[1]

Hair color

None[1]

Eye color

Black[1]

Chronological and political information
Era(s)

Rise of the Empire era[1]

Kelko was a Rodian fringer and later businessman.

Contents

[edit] Biography

Kelko was born out of marriage from a couple of Rodians of warring clans. His parents' identities are unknown, but it is known that his grandfather was Govenni. Knowing that their love was forbidden, Kelko's parents fled from Rodia to Ryloth. They were found on Sal'kaasa, Ryloth, by assassins working for a third Rodian clan, one clan that wanted the conflict between the clans of Kelko's parents to grow stronger till both clans destroy each other.[1]

Kelko was found by a Rodian mechanic, Dindoo, who took him and raised him as a son. Both Kelko and Dindoo believed that Kelko's parents had abandoned him, not knowing that he was an orphan.[1]

As Dindoo was not rich, but a poor mechanic, Kelko had to work to earn money, becoming a rycrit shepherd and Dindoo's assistant in his shop. Unfortunately, Dindoo was killed because of a sabacc disagreement, and then Kelko had to show his resourcefulness to keep Dindoo's business active.[1]

Kelko surprised all by keeping the business active and even starting a side business a few years later, Dindoo Tours: He took tourists to see the Bright Lands in a shielded speeder bus. While continuing his repair job, he enjoyed quite much the "freedom" of the tours.[1]

Unfortunately, the speeder bus was destroyed in a strange coincidence which included a rampaging lylek, two swoops and some wealthy Twi'lek politician's daughter. Details are unclear, but Kelko decided that his health depended on some change of scenes. Kelko left Ryloth as fast as he could in a freighter to the Outer Rim. Not surprisingly, Kelko has tried to avoid Twi'lek politicians since then.[1]

Kelko again had to make money doing whatever job he could do, while at the same time he scouted the Outer Rim Territories. Being a skillful guy, he saved enough credits to buy a second-hand repair droid WED00-88, or "Weedo". He began tinkering with it during his spare time, including some adjustments like a disguised blaster mount. Kelko has also been seen alongside the likes of Vor'en Kurn, Arani Korden, Rann I-Kanu, Rorworr, Deel Surool (strangely a Twi'lek) and Sia-Lan Wezz.

In 31 BBY, Kelko was seen in Genarius, a gas giant in the Cularin system. He was the manager of the Grande Game casino, and locals considered him a small, sleazy person who disliked his middle-class clientele. Kelko was indeed a common sight in his own casino, always there to ensure people were spending money and not winning too much — he was ready to cheat to stop them. Should Kelko find a costumer questioning another person without permit, Kelko would throw the offender from his club, even if other businessmen would rarely do that for only one offense. Kelko used an old protocol droid, S2-36B, as a translator. A Near-Human by the name of Aria wanted to show Kelko her skills to convince him to hire her; however, Kelko would rather allow her to work for free in his place.[2]

Kelko and Weedo found something like a semi-permanent job on Shusko Station, a mining operation on Gam Tim'nisi asteroid belt, something near Bespin. He apparently was eager to take almost any job for a price.[1]

After a year working there, Kelko was found by Govenni, his grandfather, who explained him something. His father's clan had finally signed peace with his mother's, joining against a common foe (Coincidentally, the clan that had killed both of them). Govenni was then already old, so he set out to find his lost grandson, a task that took him several years. But it was not only a happy family meeting: Kelko was rich. The now-united clan owned several business throughout the galaxy, including Shusko Station, and Kelko was to choose at least one for himself (although some of his relatives didn't like that idea).[1]

Kelko decided to take control of Shusko Station, instead of any of the more lucrative business. Since then, in a few years, Shusko Station became one of the most profitable small mining operations in the Outer Rim. Kelko also obtained a new personal ship, Dindoo's Glory, and would go on trips with his trusty old mechanic friend Weedo.[1]

Kelko and Arani try to elude the Empire

Kelko married a Rodian female, Shinba, and had two small children.[1]

During the Clone Wars, Kelko worked once again alongside Arani Korden, surveying a pitched battle.

He and she were also together in an Imperial-run city some time after the war ended, hiding while she attempted to bluff her way past an interested officer.[3]

[edit] Behind the scenes

Kelko's image was first used in Star Wars Roleplaying Game, as an example of a first-level character from the Fringer class. His background would be later provided by Wizards of the Coast on its webpage. Since the Saga Edition of the Star Wars Roleplaying Game was published by Wizards of the Coast, Kelko's class has been altered to Scout because of the elimination of the fringer class.

Kelko appears as a non-playable character in the role-playing game adventure Clouded Paths.

[edit] Appearances

[edit] Sources

[edit] Notes and references