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In hyperspace, a mass shadow was the gravitational signature of a large object in normal space.[1] Since those shadows were potentially lethal to any starship traveling too near, it was necessary to avoid colliding with them by plotting precisely calculated hyperspace jumps.[2]

By simulating the gravity shadow of a celestial body, a ship's travel through hyperspace could be halted or their jump to hyperspace rendered impossible within an interdiction field.[2]



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