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Rising along the banks of the Mephyt River in the northeastern reaches of Talus, Nashal was an incredibly diverse city originally founded by Selonian achitects. In its early days, the fledgling settlement served as a neutral ground for meetings between Talus' three native species. As the Drall, Selonian, and Humans learned to cooperate and communicate more effectively, Nashal became a focal point for cultural exchange. After the construction of Nashal's starport, the city's reputation as a diplomatic safe haven grew stronger. The Republic often held peace summits between rival systems in Nashal, and the influx of visitors from around the galaxy only increased the city's diversity.
When the Empire abolished the Imperial Senate, Nashal's prominence faded. However, the inhabitants retained a great appreciation for high culture and still believed strongly in peace between all sentient species. In the years to come, Nashal's focus shifted from diplomacy to food and drink. In fact, Nashal was known for producing some of the most successful chefs in the Corellian system.
Nashal's emphasis on high culture was not all-inclusive. The city did have its share of slums, industrial areas, and military zones. Like other Corellian cities, Nashal had a small Imperial presence.
Behind the scenesEdit
In the MMORPG Star Wars Galaxies, Dearic is one of only two permanent, non-player built cities on Talus. However, there is a third game-owned settelement which exists in the form of an Imperial Outpost.
- Star Wars Galaxies: An Empire Divided (First appearance)
- Star Wars Galaxies Trading Card Game – The Shadow Syndicate (Light Side and Dark Side scenario campaigns)