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Star Wars: Rebel Assault II: The Hidden Empire

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Star Wars:
Rebel Assault II: The Hidden Empire
Publication information
Developer(s)

LucasArts

Publisher(s)

LucasArts

Game engine

INSANE

Release date

November 1995[1]

Genre

Action (Interactive movie)

Modes

Single player

Rating(s)
Platform(s)

PC, Macintosh, Playstation

Chronology
Timeline

3 ABY (probably)

Star Wars: Rebel Assault II: The Hidden Empire is a 1995 video game. It is the sequel to Star Wars: Rebel Assault.

Contents

[edit] Plot summary

After the destruction of the Death Star, Darth Vader has begun developing a new secret weapon for the Galactic Empire. Meanwhile, in the Rebel Alliance, some rumors have grown concerning "ghost ships" attacking Rebel patrols.

Rebel pilot Kirby with his wingman, Rookie One, receive a distress call from a Corellian Transport, while attacked by TIE Fighters. The pilot had crucial information about the Galactic Empire's new project. After the first wave of TIEs, laser shots come from nowhere and shoot Kirby down. Rookie One is left alone and lands on the planet Dreighton where he goes to rescue the captured transport and escape with it.

In the Corellian Transport's records, the Alliance learn about a secret Imperial mining facility in the asteroid Belt of Arah and a squadron of X-wings moves to destroy it. During that mission, the X-Wing squadron discovers that the Empire was manufacturing a stealth version of the TIE Fighter equipped with a cloaking device, allowing them to move through space neither spotted on sensors nor by any pilot until they were ready to strike. Rookie One teams up with Ru Murleen on the planet Imdaar and, disguised as stormtroopers, infiltrate the Super Star Destroyer Terror. Stealing a TIE Phantom, they manage to destroy both the Terror and the TIE Phantom manufacturing plant.

Though they were able to return the stolen TIE Phantom to a nearby base, the Rebellion was unable to take advantage of the stealth technology, after a self-destruct destroyed their stolen ship.

[edit] Levels

And their Beginner Mode Codes:

[edit] Appearances

[edit] Characters

[edit] Creatures

[edit] Droid models

[edit] Events

[edit] Locations

[edit] Organizations and titles

[edit] Sentient species

[edit] Vehicles and vessels

[edit] Weapons and technology

[edit] Miscellanea

[edit] Production

Special Playstation Edition cover.

This part of the series contained mostly original filming with actors and stunts, while the scenery and the space scenes were 3D-rendered. According to LucasArts' magazine "The Adventurer", this game was the first media (apart from the Ewok adventures) to incorporate live-action actors and footage in the Star Wars universe since the Return of the Jedi.

In what would foreshadow the shooting of the Prequel Trilogy, the actors were mainly shot against bluescreens. Most of the environment seen in Rebel Assault II was computer generated; Not even the cockpits of the starfighters were constructed sets. Instead, the actors were placed on a bobbing seatlike thing and filmed; The cockpit (including the proper ship movement) was added in post production.

The Stormtrooper armors, weapons, helmets and suits, and Darth Vader's costume seen to be worn by the actors, were not made for the game, but are the actual props seen in the original trilogy, taken from the archive storage of Lucasfilm, worn for the first time after 18 years.

[edit] Cast

[edit] Canonicity

While Star Wars: Rebel Assault had one portion of gameplay (Rookie One's trench run) deemed as S-canon, its sequel avoided any such difficulties by having a completely original plot. Rookie One's recollections of some of the events of the first two levels of the game appeared in Excerpts from the Journal of a Rebel Pilot, published in Star Wars Insider 27, while the TIE Phantom has been thence adopted to other sources, and described by Star Wars Insider 66.

The game also established the player Rookie One as a male, something its prequel had left open. He commands ships not appearing in the previous game, like a Corellian Transport, a B-wing starfighter, a BTL Y-wing starfighter and encounters new opponents, like TIE/In interceptors. The fly videos now seem to move and rotate according to how the player "moves", so that there is an illusion of "steering" the ship (which in reality is following a "rail" in a pre-rendered course).

[edit] Notes and references

[edit] See also

[edit] External links