Rex Bradford
From Wookieepedia, the Star Wars wiki.
| Rex Bradford | |
|---|---|
| Career | |
| Star Wars work | |
| Other work of note |
System Shock, Terra Nova: Strike Force Centauri, Empire Earth II |
- "Ultimately, an inability to confront our real history endangers democracy and freedom."
- ―Rex Bradford[src]
Rex Bradford was the programmer for Star Wars: The Empire Strikes Back and Star Wars: Jedi Arena. Since than, he has worked on various other video games. He has also done extensive research on the assassination of John F. Kennedy.
Contents |
[edit] Works
[edit] Star Wars
| Year | Title | Platform | Role |
| 1982 | Star Wars: The Empire Strikes Back | Atari 2600 | Programmer |
| 1983 | Star Wars: Jedi Arena | Atari 2600 | Programmer |
[edit] Other
| Year | Title | Format | Role |
| 1986 | Mean 18 | DOS | Design |
| 1994 | System Shock | DOS | Libraries/Utilities |
| 1995 | Real-Time Animation Toolkit in C++ | Book | Author |
| 1996 | Terra Nova: Strike Force Centauri | DOS | Programming |
| 1997 | NCAA Football 98 | Windows | Remote Play Programming |
| 1998 | NHL 99 | Nintendo 64 | Tools, UI & Development Strategy |
| 1999 | Supercross 2000 | Nintendo 64, PlayStation | Core, Game Logic, Front End, and Overlays programming |
| 2001 | Frequency | PlayStation 2 | Programmer |
| 2002 | Empire Earth: The Art of Conquest | Windows | Lead Programmer |
| 2005 | Empire Earth II | Windows | Core Team |
| 2006 | Activision Hits Remixed | PlayStation Portable | Thanks |
[edit] External links
Rex Bradford at the Internet Movie Database
- Rex Bradford at MobyGames
- Rex Bradford's webpage
- The Fourteen Minute Gap – a film on Bradford's research, featuring interviews

