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"Ruins of Kabus-Dabeh" is a roleplaying game adventure for Star Wars: The Roleplaying Game, Second Edition from West End Games. The scenario was written by Peter M. Schweighofer for the book Tales of the Jedi Companion, published in 1996.

"Ruins" is a solitaire adventure, intended for a single player with no need for a game master. In it, the player takes the role of Jedi Knight Keval Raffaan, who has been sent to the planet Muzara to mediate a dispute between the native Muza species and a group of Human settlers from the Brentaal League who are fighting over land-use rights. In order to prove himself worthy to settle the conflict, the Muza clan elders insist that Raffaan must first undertake a test of his mettle: he must venture into the ruins of Kabus-Dabeh—a site the Muza consider evil—and recover a leather sack filled with coins. Raffaan accepts.

The scenario allows the player to choose various actions from a small list of possibilities. At certain locations, the player must roll dice to see whether these actions succeed or fail. The "correct" path leads Raffaan down a dry well, through a subterranean cavern, and back out with the sack. He then negotiates a truce between the Muza and the Human settlers. Other "incorrect" paths lead him into a dark cave, where he confronts an intelligent monster called Togarn, into a dark pond, which stains the Jedi's arm gray, and up a pyramidal structure, where he must escape an ancient trap.

Appearances

By type
Characters Organisms Droid models Events Locations
Organizations and titles Sentient species Vehicles and vessels Weapons and technology Miscellanea

Characters

Organisms

  • Kabus-Dabeh pond creature
  • Kabus-Dabeh worms
  • Skuhm

Droid models

Locations

Organizations and titles

Sentient species

Vehicles and vessels

Weapons and technology

Miscellanea

See also

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