Sensor
From Wookieepedia, the Star Wars wiki.
A sensor was one of any of a range of complex devices that enhanced something's ability to receive data about its environment.
Contents |
[edit] History
All starships carried sensors, as did most vehicles and droids. Depending on the sensor, they could detect and analyze many forms of data, such as electromagnetic radiation, sound and vibration, gravity, nuclear radiation, magnetic fields, heat, pressure, trace chemicals, or the emissions of other sensors.
Sensors were, of course, not perfect. Not only could they fail to detect what they should or present false "ghost" images, they could be interfered with by natural phenomena like solar radiation, hydrogen clouds, asteroid fields, and potent gravity wells; and by artificial phenomena such as sensor jammers, sensor decoys, shield camouflage, stealth technology, and, of course, cloaking devices.
[edit] Known types of sensors
- Aural sensors
- Crystal gravfield traps
- Dedicated energy receptors
- Electro photo receptors
- Full-spectrum transceivers
- Hyperwave signal interceptors
- Life form indicators
- Sonic imprint sensors
- Heat-pit sensors
[edit] Appearances
- Star Wars: Knights of the Old Republic II: The Sith Lords
- Darth Maul: Shadow Hunter
- Republic Commando: True Colors
- Star Wars Radio Drama
- Star Wars 3: Death Star
- Star Wars Episode V: The Empire Strikes Back
- Star Wars Episode VI: Return of the Jedi
- Star Wars: Battlefront II
[edit] Sources
- Star Wars Sourcebook
- Galaxy Guide 3: The Empire Strikes Back
- Star Wars: The Roleplaying Game, Second Edition
- Rebel Alliance Sourcebook, Second Edition
- Star Wars: The Power of the Force (1995)
Star Wars Customizable Card Game – Hoth Limited (Card: Probe Telemetry)
Star Wars Customizable Card Game – Dagobah Limited (Card: Droid Sensorscope)
Star Wars Trading Card Game – The Empire Strikes Back (Card: Anti-Infantry Laser Battery)
- The Official Star Wars Fact File 80 (SEN1-2, Sensors)
