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Sith Embassy

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Manaan's Sith Embassy
Sith Embassy
General information
Location

Ahto City, Manaan

Destroyed

Sometime after the Raid on the Sith Embassy

Chronological and political information
Era(s)

Old Republic era

Affiliation

Revan's Sith Empire


The Sith Embassy was the headquarters of Revan's Sith Empire's diplomatic mission to the neutral planet of Manaan, from which they organized the shipping of kolto from that world. The Sith also maintained a private hangar bay within Ahto City that allowed for visiting Sith Masters to access the embassy by an airspeeder transport. The Embassy maintained an Ambassadorial Commission.

SithEmbassyBay

The Sith Embassy landing bay.

During the Jedi Civil War, the Sith lured young force-sensitive Selkath, like Shasa and Galas, into the Embassy so that the Sith could seduce them to the dark side and use them to conquer Manaan from within. When the Sith captured a Republic probe droid that had information about the Republic's illegal kolto-processing station at the Hrakert Rift, the head of the Republic Embassy, Roland Wann, asked the amnesiac Jedi Revan to break into the Embassy and retrieve the information that the droid possessed. Revan penetrated the facility, retrieving the data core; during the raid he also encountered Shasa and her friends. He was able to convince them that the Sith were trying to conquer Manaan, proving their evil intentions; with this new information they returned to Ahto City. When Revan left the Embassy, he was arrested by the Ahto City Civil Authority, but was freed when he revealed to them the plans of the Sith. Revan then returned the information to Roland. Sometime later, the Selkath raised the embassy to the ground because they had been teaching Selkath youth the ways of the Dark Side.

Flow Control RoomEdit

The Flow Control room was a room that was presumably used to control the water flows in the adjacent rooms. The rooms seemed to have a set amount of water that was transferred via a panel on each of the rooms doors. It is unknown why these rooms existed, it may have been for the protection of the training rooms in the hallways beyond it from view or it may just have been a leakage in the Embassy roofing.

Behind the scenesEdit

The KotOR player is given three options to enter the base. The first one is to interrogate a Sith prisoner for the pass card required to enter the embassy. Another is to decrypt a passcard so that the player can enter. The other way is to enter the Base using a transport in a private hangar in Ahto City Docking Bay. The ship is under heavy guard. Roland Wann gives you a hangar key if you are going to raid the hangar. You can enter the hangar if you have a security skill of 20 or higher.

AppearancesEdit

SourcesEdit

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