Entertainment
 

Star Wars: Empire at War: Forces of Corruption

From Wookieepedia, the Star Wars wiki.

Sorry about the mess.

This article or section needs to be cleaned up to conform to a higher standard of article quality.

Please follow the guidelines in the Manual of Style and complete this article to the highest level of quality before continuing on smaller articles. Remove this message when finished.

Star Wars: Empire at War: Forces of Corruption
Publication information
Developer(s)

Petroglyph

Publisher(s)

LucasArts

Game engine

Alamo

Release date

October 24, 2006

Genre

Real-Time Strategy

Modes

Single player, Multiplayer

Rating(s)

ESRB: Teen (T)

Platform(s)

PC

Chronology
Era(s)

Star Wars: Empire at War: Forces of Corruption was announced on May 9, 2006 at E3. It is an expansion of Star Wars: Empire at War. The expansion adds several new maps and units, as well as an additional storyline revolving around the conquest of Tyber Zann and new types of gameplay, including playing as the Zann Consortium, a powerful crime organization and syndicate. It was released on October 24, 2006 in North America.

Contents

[edit] Gameplay

[edit] Campaign

The campaign follows the conquest of the intergalactic crime lord, Tyber Zann, and his underworld organization, the Zann Consortium between the events of the destruction of the first and second Death Star and right up to the climactic theft of the Eclipse, an Eclipse-class Super Star Destroyer. Tyber Zann corrupts planets with his Defilers in order to obtain information of the other two factions, sabotage, and to gain credits. In the campaign, Tyber also tries to unlock the secrets of an ancient Sith holocron, which Silri later uses to find the ancient Carbonite Sith Army.

[edit] Galactic Conquest

Galactic Conquest gameplay remains very similar to the original Star Wars: Empire at War with a few major changes. The Zann Consortium's new corruption element is a new feature which provides bonuses to the competing factions in addition to the benefits provided to the Zann Consortium. Units produced from Cantinas and using bounty hunters to neutralize heroes cost significantly less on corrupted planets. As an additional bonus to Rebels, smugglers do not expire on corrupted worlds. Also, the original Death Star no longer appears, being replaced by the second one after being destroyed in the original game. The same goes for Red Squadron, which has been reformed into Rogue Squadron. Alderaan is now an asteroid field. Darth Vader now commands the Executor in space.

[edit] Skirmish

Land skirmish battles feature a new base building mechanic – outposts. Outposts can be captured like buildpads. Once captured, outposts build one of 3 structures, depending on the faction. The Mining Facility and Hutt Palace can be built by any faction while the other structure is unique to each faction: Repulsorlift Jammer (Zann Consortium only), Uplink Station (Rebellion only), and Magnapulse Cannon (Empire only).

[edit] Multiplayer

Mulitplayer has advanced since the original game, bringing in new maps and new teams. Players using the same version as you appear in blue, orange for password only games and red for locked games.

[edit] Critical reaction

While many critics and gamers welcomed the new expansion, some decried it as being overly buggy—one particularly glaring bug that was pointed out often was the announcement of a 'ysalamiri cage constructing' when an enemy fleet was incoming. Also, Garm Bel Iblis' 'shield flare' ability can glitch and cause the particle to remain for the duration of the battle. Both of these glitches were fixed in the 1.1 patch.

[edit] Appearances

[edit] Hero characters

Note that these heroes and units are in addition to the units in Star Wars: Empire at War. Heroes are listed with their vessel's name.

[edit] Rebel Alliance

[edit] Galactic Empire

[edit] Zann Consortium


[edit] Other characters


[edit] Land units

[edit] Galactic Empire

[edit] Rebel Alliance

[edit] Zann Consortium


[edit] Space units

[edit] Galactic Empire

[edit] Rebel Alliance

[edit] Zann Consortium

[edit] Other


[edit] Locations


[edit] Weapons


[edit] Buildings and structures


[edit] Species and creatures


[edit] Organizations and titles

[edit] Events


[edit] Miscellaneous

[edit] Abilities

Many of these abilities are only available for specific units.

  • Black Market Technology
  • Blast
  • Bribery
  • Buzz Droids
  • Cloaking Device
  • Cluster Bomb
  • Core Overload
  • Corrupt Militia
  • Corrupt Systems
  • Create Dark Troopers
  • Damage Increase
  • Detect Enemy Stealth
  • Minor Drain Life
  • Enemy System Control
  • Force Attack
  • Force Cloak
  • Force Sight
  • Full Salvo Attack
  • Hack Death Star(Galactic conquest only)
  • Hard Point Assault
  • Intimidation
  • Jam missiles
  • Jedi Mind trick
  • Kidnapping
  • Launch Fighters
  • Orbital Bombardment
  • Piracy
  • Point Laser Defense System
  • Prowl
  • Proximity mine
  • Purchase Black Market Technology
  • Radioactive Contamination
  • Racketeering
  • Rally Strike
  • Remote DetPacks
  • Saber throw
  • Sabotage
  • Sabotage Ships
  • Sensor scrambler
  • Shield Flare
  • Shield Leech
  • Slavery
  • Sonic Stunner
  • Spread Corruption
  • Stimpack
  • Summon Rancor
  • Superlaser
  • Transport Infantry
  • Weapon Swap

[edit] Extras

  • Strategically position buildings and units on a planet to protect key choke points
  • 5 new buildable structures during skirmishes
  • Land transport units for all factions
  • 3 way Space, Land, and Galactic Conquest battles
  • Ship and space station repair
  • Ability to pass by systems undetected using bribery (Zann Consortium only)
  • Interior missions
  • Death Star II can fire on capital ships and planets.
  • The Zann Consortium will be able to build enemy unit types after acquiring them in a piracy mission.
  • Capital Ships can perform orbital bombardments. Orbital bombardment can be purchased in land skirmishes like bombing runs. Player must wait for bombardment in land tactical battles.

[edit] Cut content

The following items were cut from the final version of the game, but are still mentioned in some of the game files.

  • Mygeeto
  • Rattatak (Land map included)
  • 4-LOM
  • Dengar
  • Zuckuss
  • A Rancor Barge
  • Scavenger droid
  • A counter-Defiler diplomat unit
  • A Rancor stimulant
  • Carbonite Firing Coolant
  • Upgrades to the Consortium Palace
  • The ability to board and capture enemy ships
  • Blockade Corruption option
  • 3 way faction battles in GC (As seen on the E3 video)

[edit] Screenshots

[edit] External links