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Star Wars: Galactic Battlegrounds: Clone Campaigns

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Star Wars: Galactic Battlegrounds: Clone Campaigns
Publication information
Developer(s)

Ensemble Studios

Publisher(s)

LucasArts

Game engine

Age of Empires II

Release date

May 14, 2002

Genre

Real-time strategy

Modes

Single player, multiplayer

Rating(s)

ESRB: Teen (T)
USK: 12

Platform(s)

PC, Mac

Chronology

Star Wars: Galactic Battlegrounds: Clone Campaigns is an expansion pack to Star Wars: Galactic Battlegrounds that was released shortly after the theatrical release of Star Wars Episode II: Attack of the Clones. It introduced two more playable civilizations and two more campaigns: that of the Confederacy of Independent Systems and the Galactic Republic. Actually an 'interquel', it also added new features and updates to the gamecorpus that affected all the campaigns.

Sev'rance Tann meets with Boorka the Hutt prior to the First Battle of Tatooine.

The Clone Campaigns expansion added more units, such as the Decimator and the Air cruiser, support for movable power supplies, and more.

Contents

[edit] Missions

[edit] Appearances

[edit] Confederacy of Independent Systems

A squad of Super Battle Droid Betas.

[edit] Galactic Republic

[edit] Cheats

While playing, press 'Enter' to open up the chat screen. Type one of the following codes and press 'Enter' again (Note: Some codes require you to highlight a unit for the code to work)

  • suddenly silenced - Buildings/turrets and units do extra damage.
  • intensify the forward fire power - Ground units become stronger.
  • the fighters are coming in too fast - Aircraft become faster.
  • the most powerful jedi - Jedi/Sith become stronger.
  • the force is strong with this one - Jedi/Sith converting becomes faster.
  • that's no moon - Get a Death Star.
  • imperial entanglements - Get a Star Destroyer.
  • tantive IV - Get a Rebel Blockade Runner.
  • galactic upheaval - Get a Decimator.