Star Wars: Jedi Knight: Jedi Academy is a Star Wars Video game played in first-person and third-person, and is part of the Jedi Knight series, although it is the first one of which Kyle Katarn is a non-playable character. Released September 16, 2003 (PC) and November 18, 2003 (Xbox). It was developed by Raven Software and published, distributed and marketed by LucasArts in North America and by Activision in the rest of the world.
It is powered by the Quake III Arena graphics engine, with modifications to give a third-person view and new lightsaber effects. Players now have the ability to construct their own lightsaber by choosing the hilt style and color. After completing certain objectives, new saber styles become available including the ability to wield dual lightsabers as used by Anakin Skywalker during the closing fight in Star Wars: Episode II Attack of the Clones (but first seen in Star Wars: Jedi Knight: Dark Forces II by the Dark Jedi Boc Aseca), or the double-bladed lightsaber made famous by Darth Maul in Star Wars: Episode I The Phantom Menace and first used by Exar Kun in Tales of the Jedi.
Following The Walt Disney Company decision to close LucasArts on April 3rd, 2013, the developers at Raven Software released the source code for the game on SourceForge under GNU GPLv2 licensing. However, the source code for both games disappeared from SourceForge without an explanation. SourceForge later explained that Raven had requested the removal of the code, and it is believed that this was due to the presence of proprietary code that was not intended to be made public.
Jaden Korr and other students were traveling to Yavin 4 to begin their training at the Jedi Academy. As they approached their destination, their shuttle was shot down and forced to make a crash landing. Korr and Rosh Penin were separated from the group and had to find their own way through the jungle. Along the way, they encountered the Disciples of Ragnos, a Sith cult, and saw them using a scepter to drain Force energy from a Massassi temple. While Luke Skywalker and the Jedi were occupied with finding the missing students, the Dark Jedi Alora broke into Skywalker's room and stole a record of places where Skywalker felt a strong connection to the Force. She gave it to her master, who was later revealed to be Tavion.
At the academy, Skywalker assigned Kyle Katarn to teach Korr and Penin. After completing basic training, Korr, as a Jedi Initiate, went on missions to Mos Eisley, Tatooine, Bakura, Blenjeel, and Corellia to investigate cult activities. During this time, he learned that the cult was working closely with the Imperial Remnant. After the five missions, Skywalker sent Korr to Hoth to investigate the site where he had a vision of Obi-Wan Kenobi. While exploring Echo Base, Korr encountered Alora and dueled her before she managed to escape. In the meantime, Penin had gone missing during his mission to Byss.
For his achievements on Hoth, Korr was promoted to Apprentice and ready for the next stage of training. He completed another five missions to Nar Kreeta, Zonju V, Kril'Dor, Coruscant, and Dosuun. Meanwhile, Skywalker discovered that the cultists had been going to the places mentioned in his record and draining Force energy. He sent all available Jedi to investigate these places in pairs—as an added precaution after Penin's disappearance. Korr and Katarn were sent to check out Darth Vader's castle on Vjun. While exploring the castle, they destroyed a power generator to cut a path to the upper levels, but the ensuing explosion caused Korr to be separated from Katarn. Korr continued on alone and encountered the Kothos twins and Penin, who had turned to the dark side. He killed the twins and defeated Penin, just as Katarn showed up. Just then, Tavion revealed herself as Penin's new master and the leader of the cult. She used Force lightning to pin down Katarn and Korr, and destroyed Korr's lightsaber with the scepter. Tavion and Korr fled when the ceiling collapsed. Korr managed to cut a hole in the ground with Katarn's lightsaber and escape together with his master.
Katarn and Korr reported their findings to Skywalker after returning to the academy. For displaying courage and skill in defeating the Dark Jedi, Korr was promoted to the rank of Jedi Knight and got to build a new lightsaber. Katarn sensed Korr's anger at Penin's betrayal and warned him that his anger could lead him to the dark side. While Skywalker and Katarn tried to find out what Tavion intended to do with the scepter, Korr completed another five missions to Chandrila, Tanaab, Yalara, Byss, and Ord Mantell. Skywalker gathered all the Jedi and told them that he had figured out the cultists' plan: They wanted to use the Force energy stored inside the scepter to resurrect Marka Ragnos, a Sith Lord who died about 5,000 years ago.
As the Jedi were preparing to go to Korriban to stop the cult, Katarn told Korr that he had received a distress call from Penin, who was being held captive in an Imperial facility on Taspir III. When Korr suspected that Penin was still with the dark side, Katarn told him that he would not abandon Penin, so Korr agreed to go with Katarn. Korr and Katarn split up at the facility to find Penin. Korr found Penin, who apologized to him and implored him to bring him back to the academy. However, Korr became angry because he thought that Penin had lured him into a trap, so he ignited his lightsaber and pointed it at Penin. While Alora encouraged Korr to kill Penin and join the dark side, Katarn used the Force to communicate telepathically with Korr and tell him to spare Penin. Korr realized his mistake and let go of his anger; he put away his lightsaber and tried to leave with Penin. Alora attacked them and cut off Penin's arm. Korr then dueled Alora and eventually killed her. Katarn showed up and told Korr to leave for Korriban first, while he would catch up later after bringing Penin to seek medical attention.
Korr landed on Korriban and joined the other Jedi in fighting the cultists while navigating his way through the Sith catacombs. He entered the Tomb of Marka Ragnos and saw Tavion using the scepter to transfer Force energy into the tomb. After Korr dueled and defeated Tavion, Ragnos' spirit rose from the tomb and possessed Tavion. The possessed Tavion drew out a Sith sword hidden inside the scepter and used it to fight Korr. Korr eventually defeated the possessed Tavion and destroyed the scepter with his lightsaber. Ragnos' spirit left Tavion's body and swore to take revenge before disappearing back into the tomb, leaving only a dead Tavion behind. After leaving the tomb, Jaden sealed the entrance and met Skywalker and Katarn on his way out and they returned to the academy together. In the meantime, three New Republic Star Cruisers appeared and destroyed the Imperial Star Destroyer providing support to the cultists, ending the Battle of Korriban. Korr was honored as a valuable member of the Jedi Order and continued to go on missions to preserve peace in the galaxy. On the other hand, a redeemed Penin was accepted back into the academy and got a prosthetic arm.
Non-canon dark side endingEdit
The player can choose to turn to the dark side by killing Penin in the Imperial facility on Taspir III. After mortally wounding Penin, Korr defeated and killed Alora, and then left Penin for dead before going to Korriban. Katarn showed up too late and assured Penin that he was a Jedi before Penin died in peace. Katarn then rushed to Korriban to find Korr and stop him.
On Korriban, Korr attacked and killed both the Jedi and Dark Jedi who stood in his way. He entered the Tomb of Marka Ragnos and defeated and killed Tavion. Just when he was about to take the scepter, Katarn came in and told him to resist the lure of the dark side and end the conflict. Korr refused and dueled Katarn. Near the end of the duel, Korr uses the Force to grab hold of the scepter and blast Force energy at Katarn, knocking him out. He then used the scepter to make a pile of rocks fall on Katarn and blasted his way out of the tomb. A while later, Skywalker came in and saved Katarn, who told him that Korr had killed Penin and turned to the dark side. Skywalker said he can still sense good in Korr; Katarn then left to find Korr and try to turn him back. Meanwhile, Korr boarded the Imperial Star Destroyer and seized command of the ship.
|Organizations and titles||Sentient species||Vehicles and vessels||Weapons and technology||Miscellanea|
|Jaden Korr (Male)||Philip Tanzini|
|Jaden Korr (Female)||Jennifer Hale|
|Rosh Penin||Jason Marsden|
|Kyle Katarn, Saboteur 1||Jeff Bennett|
|Luke Skywalker||Bob Bergen|
|Alora, Jedi Female||Grey DeLisle|
|Boba Fett, Cultist 3, Stormtrooper 1, Rodian||Tom Kane|
|Wedge Antilles||Chris Cox|
|Weequay, Imperial Worker||Roger Jackson|
|Dasariah and Vil Kothos, Marka Ragnos||Peter Lurie|
|Lannik Racto, Rebel 1, Stormtrooper Officer||Nick Jameson|
|Protocol Droid, Cultist 1, Hazardtrooper 1||Larry Cedar|
|Gran, Trandoshan||Jess Harnell|
|Rax Joris, Rockettrooper Officer, Stormtrooper 2, Merchant 1||Gregg Berger|
|Jedi 2, Reborn 2, Rockettrooper Officer, Noghri||Dee Bradley Baker|
|Jedi 1, Rockettrooper 1, Imperial Officer 2, Prisoner 2||Cam Clarke|
|Reborn 1, Cultist 2, Imperial Officer 1||Alastair Duncan|
- The title screen of Star Wars: Jedi Knight: Jedi Academy shows Aurebesh characters in the background which, when translated, read the following:
- Star Wars Jedi Knight Jedi Academy Developed By Raven Software Published By Lucasarts Entertainment Company Features Create Your Own Jedi Tiered Level System New MP Game Siege New Sabers New Force Powers Arioch Terrain System New Enemies And more Coming Summer 2003 And yes this really does say something if you translate it.
- In the mission to Tatooine, when you release the Raven's Claw and the Millennium Falcon from the beams, Chewbacca shows up from the exit to tell you to follow. The door reads SALIDA (Spanish for "exit") in reversed Aurebesh.
- Outside Lannik Racto's office, the inscription on the gate reads OFFICE. The small yellow brown pillar reads just Pillar.
- Numerous objects bear labels that translate to literal descriptions of the object. On Hoth, for example, large crates are labeled HOTH CRATE and chairs in the Echo Base command center are labeled REBEL CHAIR.
- During the Second Mission to Coruscant, a number of billboards flank the path taken by Jaden Korr. One of them reads, "Many ways exist to lose your money here...many..."
- The prisoners wear clothes with text saying "CREW"
- In the main menu, things such as Load or Options are also written in aurebesh if highlighted with mouse.
Other changes from Jedi Outcast to Jedi AcademyEdit
- The player's character, Jaden, is customizable and players have the option of being male or female of different species including a Twi'lek female, Kel Dor male, Zabrak female or Rodian male (as well as Human of either gender). You can also choose from several lightsaber hilts and blade and clothes colors (Skin Color For the Twi'lek).
- Halfway through the game, players can choose to wield one lightsaber, two lightsabers, or a double-bladed lightsaber. The latter two can both be wielded as single blades; The player can select to ignite only one of the two blades interchanging between one and two whenever they wish.
- There is a mission selection screen with five missions on it. You can decide which one you want to do. After you have completed four it asks you if you want to complete the fifth or skip it. Then there is another story mission, and then five more missions.
- New moves including katas, wall gripping, and acrobatics, which add a new level to combat, instead of the standard slashing and cleaving. Depending on your type of lightsaber(s), you can have additional defensive and offensive moves.
- Two new weapons: DL-44 heavy blaster pistol and Stouker concussion rifle.
- New gametype: Powerduel—Players join as an individual or as a team of two. The individual has more health and Force power in exchange for being at a disadvantage in numbers.
- Siege Mode: Players work to complete goals and stop the other team from completing their goals.
- Enhanced rendering of the Quake 3 Engine.
- Force powers are now selectable, and you can't learn all of them. Instead, you gain your universal force powers automatically, but with each mission you choose to add a point to either a light or dark side themed Force Power. New powers include Force absorb and Force protection, Drain Life, Force rage, and Force sense. All of the classic powers (Force Push, Force Pull, Force Jump, Force speed, Mind trick, Force Choke, Force lightning), are still selectable.
- Force Sense can now be used in story mode, and is not just a multiplayer exclusive. It is even needed to solve puzzles.
Behind the scenesEdit
The main character of the game, Jaden Korr, was named in early drafts as Atton Rand. The name was later used in Star Wars: Knights of the Old Republic II: The Sith Lords. One of Atton's in-game Easter Egg lines is a joke about him being added to the game last minute, and how he was supposed to have been in "a spin-off to Jedi Knight."
Using a cheat code, players can have level 4 Mind trick (normally the highest level is 3). Using this, players can take direct control of an NPC. Other NPCs ignore the captured NPC; however, Jaden is susceptible to attack and players cannot fight back until the player regains control of Jaden by waiting until the Mind trick time limit expires, killing the NPC (this can be done by either throwing them off a cliff or shooting at Jaden if the player has saber defend on 3), or by pressing the Mind trick command key again which immediately cancels the level 4 Mind trick. Also, when using mind trick, the screen looks the same as when controlling a droid in Jedi Outcast. Controlling droids is also possible, as well as various NPCs, using a cheat code. Specifically, after enabling the cheats (By typing 'helpusobi 1' in the console), merely spawn an NPC with a name. (Example: 'npc spawn stormtrooper bob') This will spawn a stormtrooper NPC, named 'bob'. After this, you will be able to control the NPC as long as it has a name, with the 'Control' cheat code. This also works with droid NPCs. (Example: 'control bob')
Notes and referencesEdit
- Star Wars Jedi Knight: Jedi Academy on Wikipedia
- Star Wars: Jedi Knight: Jedi Academy on SWGames, the Star Wars Gaming wiki
- Source code mirror at the Internet Archive
- OpenJK - a community project to update Jedi Academy and Jedi Outcast