Star Wars: Knights of the Old Republic (soundtrack)
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| Knights of the Old Republic Video Game Soundtrack | |
|---|---|
| Attribution | |
| Author(s) |
Jeremy Soule (composer) |
| Publication information | |
| Released | |
| Type |
Promotional Soundtrack |
| General information | |
| Era(s) | |
| Timeline | |
| Series | |
- "After it's all said and done, Jeremy will have created 50 different pieces of music for the game, as well as scoring an additional 54 cutscenes, for a grand total of 90 minutes of new music. This is easily the largest original score ever created for a Star Wars game, and the results are fantastic."
- ―LucasArts.com
The original musical score for Star Wars: Knights of the Old Republic was composed by Jeremy Soule. Award-winning composer Jeremy Soule was signed to compose the game's score in 2002.[2]
Soule was unable to write a full orchestral score for Knights of the Old Republic due to technical limitations: "At the time we only had an 8 megabit per second MIDI system. That was state of the art... I had to fool people into thinking they were hearing a full orchestra. I’d write woodwinds and drums, or woodwinds, horns and drums, or strings and drums and brass. I couldn’t run the whole orchestra at once, it was impossible."[2] Many of the cues composed for Knights of the Old Republic have gone on to be used in subsequent Star Wars games such as Star Wars Galaxies.
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Availability
Edit
A number of cues scored for the game were made available on the official lucasarts game website as late as 2006.[3]
Track Listing
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Despite KotOR not including a music menu, as is the case with KotOR II: The Sith Lords, 46 cues are identified within the game files themselves. These are the correct titles for the individual cues as opposed to the many fan-made track listings that proliferate the internet.
- Startup Screen
- Sith Armada Theme
- Sith Cult Theme
- Czerka Theme
- Republic Theme
- Bastila's Theme
- Carth's Theme
- Malak's Theme
- Taris Upper City
- Taris Lower City/Gang Theme
- Taris Under City/Sewers
- Sith Base/Korriban - Valley of the Sith
- Outdoor Town/Grassland Exterior
- Town Interior - Light
- Town Interior - Suspense
- Dantooine Jedi Academy
- Rakata Ruins
- Tattoine [sic] Desert Exteriors
- Sandperson Enclave
- Kashyyyk Upper Dwellings
- Kashyyyk Shadowlands
- Manaan - Ahto City
- Manaan - Hrakert Station
- Sleheyron City
- Star Forge
- Cantina Techno
- Cantina Jazz
- Battle: Taris Upper City
- Battle: Taris Lower City/Gang
- Battle: Taris Sewers
- Battle: Sith Base
- Battle: Town/Grassland Exterior
- Battle: Town Interior - Light
- Battle: Dantooine Jedi Academy
- Battle: Rakata Ruins
- Battle: Tattoine Desert Exterior
- Battle: Sandperson Enclave
- Battle: Kashyyyk Upper Dwellings
- Battle: Kashyyyk Shadowlands
- Battle: Manaan - Ahto City
- Battle: Manaan - Hrakert Station
- Battle: Sleheyron City
- Battle: Sleheyron Gang
- Battle: Star Forge
- Battle: Final Battle
- Battle: Sleheyron Arena Battle
Cut Content
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Another cue, "Battle: Town Interior - Suspense" is listed within the game files, however as the file itself was not included, it may be assumed that the track was originally composed but ultimately not included in the game files.
Notes and References
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- ↑ The New Essential Chronology
- ↑ 2.0 2.1 Interview with composer Jeremy Soule at PLAY! San Jose. Music 4 Games. Retrieved on July 7, 2009.
- ↑ Knights of the Old Republic sound supplies on LucasArts.com , backup 1 on archive.org
See Also
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- Star Wars: Empire at War: Forces of Corruption (soundtrack)
- Ewoks soundtrack
- Shadows of the Empire soundtrack
- Knights of the Old Republic II: The Sith Lords soundtrack
- Republic Commando soundtrack
- The Clone Wars soundtrack
- The Force Unleashed soundtrack
External Links
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- Jeremy Soule's Official Website
- Jeremy Soule's themes available @ Official Lucasarts KotOR Website
- Original article outlining the scoring process @ Official Lucasarts KotOR Website
- Reviews for Jeremy Soule's KotOR Score