Star Wars Monopoly
From Wookieepedia, the Star Wars wiki.
| | |
| Star Wars Monopoly | |
|---|---|
| Developer(s) |
Parker Brothers |
| Number of players |
2 to 8 |
| Skills required |
Luck, Strategy |
| Timeline | |
| Object of the game |
Get the most credits |
| Ages of players |
8 to adult |
The popular board game Monopoly released two versions of its Star Wars Edition. One, released in 1996, was the original trilogy version, dubbed the "Limited Collector's Edition," incorporating elements from A New Hope, The Empire Strikes Back, and Return of the Jedi. In 2005, before the release of Revenge of the Sith, another version was released, with elements from all six movies, dubbed the "Saga Edition."
Contents |
[edit] 1996 version look
In the center of the board is a scene of the Battle of Endor. Board spaces were as follows:
- The Electric Company and Water Works spaces were replaced with the Reactor Core and Moisture Farm respectively.
- The Luxury Tax and Income Tax spaces were replaced with Boba Fett collecting a bounty and a Docking Tax respectively.
- The railroads are replaced by (in order) a TIE Fighter, the Millennium Falcon, an X-wing fighter, and a Star Destroyer.
- The remaining corner spaces were identical to regular Monopoly's.
[edit] Pieces
The money used in the game was in credits, with both Imperial paper money and five brass Imperial coins "worth" 1000 credits each. Community Chest and Chance cards were replaced with Rebel and Imperial cards.
The playable characters were Luke Skywalker, Han Solo, Princess Leia, Darth Vader, Boba Fett, Chewbacca, R2-D2, and a stormtrooper. All were made from pewter castings.
Houses and hotels, reclassified as colonies and starports, were replaced by TIE Fighters and Star Destroyers for the Galactic Empire, and X-wings and Corellian freighters for the Rebel Alliance. There are 32 TIEs and X-wings, and 12 freighters and destroyers.
[edit] Properties on 1996 version
(From lowest property to highest)
- Dagobah
- Swamp
- Yoda's Hut
- Hoth
- Echo Base
- Frozen Plains
- North Ridge
- Tatooine
- Yavin 4
- War Room
- Massassi Temple
- Temple Throne Room
- Cloud City
- Landing Platform
- Carbon Freezing Chamber
- Reactor Control Room
- Death Star
- Landing Bay
- Throne Room
- Central Core
- Endor
- Forest
- Shield Generator
- Ewok Village
- Coruscant
- Monument Square
- Imperial Palace (the equivalent of Boardwalk)
[edit] Saga Edition Look
Monopoly: Star Wars Saga Edition is a variation on the popular board game Monopoly, based on all six films in the Star Wars series. In place of the Chance and Community Chest cards, there are Jedi and Sith cards, containing such rewards as Transport passengers to Alderaan. Collect 100 (no questions asked). In addition, settlements and cities are used as replacements for the standard Houses and Hotels that are placed on a player's property after collecting a colored group of properties. And, naturally, the standard dollars are replaced by Republic credits.
[edit] Pieces
The game comes with 8 pewter tokens that are used to move players around the board. Curiously, such integral characters as Han Solo, Chewbacca, Lando Calrissian, R2-D2 and C-3PO are entirely excluded.
[edit] The board
The Saga Edition, like any other Monopoly variant, has entirely unique properties that are bought, sold and traded by the players throughout the game; the only recycled spaces are the 4 corners: Go, In Jail/Just Visiting, Free Parking and Go To Jail. 22 of the other 36 spaces are standard properties, recreating planets and cities from the films, though 6 of those are only mentioned in the films, and never fully seen: Dantooine, Kessel, Sullust, Ord Mantell, Dac, and Corellia.
[edit] List of properties
- Tatooine - Mos Eisley
- Tatooine - Mos Espa
- Dagobah
- Endor
- Bespin
- Hoth
- Dantooine
- Yavin 4
- Kashyyyk
- Mustafar
- Utapau
- Kessel
- Sullust
- Ord Mantell
- Geonosis
- Kamino
- Naboo
- Mon Calamari
- Corellia
- Alderaan
- Coruscant - Jedi Temple
- Coruscant - Senate
In addition to the standard properties, there are 4 spaces in the center of each side (known as "Railroads" in the original Monopoly) which include bonuses for having two or more of them. They are:
- TIE Fighter
- Millennium Falcon
- X-Wing
- Star Destroyer
2 other spaces—Death Star and Death Star II—replace Waterworks and Electric Company from the original Monopoly; if a player owns either, rent is equal to the amount shown on the dice times 4. If a player owns both, rent is equal to the amount shown on the dice times 10.
Trade Blockade and Bounty—which are positioned between Mos Espa and Super Star Destroyer, and the Coruscant spaces respectively—replace the "tax" spaces from the original Monopoly. Trade Blockade requires the player to pay either 10% of their earnings, or 200. Bounty simply forces the player to pay
100. The final 6 spaces are to pick up a Jedi or Sith card, marked with Mace Windu and Count Dooku respectively. The "Go Back Three Spaces" card is in the Jedi (Community Chest) pile (rather than the Sith/Chance) pile, so going back three spaces could force you to land on the highest value property of Coruscant Senate. Settlements and Cities replace houses and hotels, and both paying for "street repairs" cards are found in the Jedi pile. Players also have the opportunity to win a beauty contest on Kashyyyk.
[edit] Extra rule
An extra, optional rule is included in the rules manual to specialize the Star Wars experience; if a player rolls doubles (i.e., both dice land on the same number), the player, after finishing any obligations pertaining to the space they landed on, may simply roll again, or do one of six things depending on what they rolled, ending their turn after this action is carried out. Those six things are:
- Double ones
- Player may move token to any space (Hyper-jump)
- Double twos
- Double threes
- Double fours
- Player draws a Jedi card
- Double fives
- Player draws a Sith card
- Double sixes
- Player may challenge another player for a property of theirs, unless that player owns all properties in that particular group. Both players roll a die, and whoever has the higher roll takes control of the property; if it is a tie, then the players re-roll.
