The Steel Fist was a heavily-modified Corellian Engineering CorporationYT-1300 light freighter. The main cockpit was located over the port forward mandible, and the sensor dish was on the starboard side.[1] Although standard YT-1300 models were 34.75 meters long,[3] the Steel Fist measured only 26.7 meters. In addition, the semi-circular rear engine housing had been removed and replaced by two large engines that were mounted to the stern of the vessel. These modifications gave the Steel Fist a distinctive profile.[1]
The ship's owner, Kolig, had considerably adapted the freighter with reinforced armor plating, shield generators, and increased maneuverability. Armed with two quad laser cannons and a proton torpedo tube with a magazine of six warheads, the vessel was more than capable of engaging in combat and intimidating merchant craft. While the proton torpedoes were designed to be launched from a separate gunnery position, the weapon could also be fired from the cockpit, although this greatly reduced the effectiveness of the computer's internal fire-control programs.[1]
A Class One hyperdrive allowed the freighter to quickly traverse the galaxy, with a Class Ten backup for emergencies, and the ship had a top speed of 800 km/h in atmosphere. The ship was capable of carrying seventy-five metric tons of cargo and could store consumables to sustain the crew for two months. The ship was designed to be crewed by a total of four beings: one pilot and three gunners. It could also support four passengers.[1]
Sarne had arranged for the FarStar to divert to Shintel by using an undercover agent on the planet of Gandle Ott, ColonelOlaver Lansel, to pass on falsified information to the FarStar's command crew. The information implied that Sarne was heading for Shintel after departing Gandle Ott, and the FarStar crew duly followed the lead.[5] At Shintel, the vessel encountered an Imperial base that had been abandoned by Sarne, who left most of the base personnel stranded as well, because he felt that they were more loyal to the Empire proper than to him personally. Another agent of Sarne's, LieutenantPalme, managed to upload a computer virus into the FarStar's systems via a navigational datacard that he claimed was a copy of Sarne's maps of the Kathol sector. While the information on the card appeared genuine, it contained triggers that activated programming trapdoors aboard the FarStar that caused the corvette's hyperdrive to blow out when the crew attempted to engage it to leave the system.[2]
While the FarStar was stranded, Qulok's Fist used the Steel Fist to conduct several fast attack runs on the ship before withdrawing once the corvette appeared to be recovering from the initial surprise.[2] This was on Sarne's orders, as the Moff's ultimate plan for the FarStar relied on the ship following him, then calling in a larger New Republic force to engage Sarne and his forces. The warlord then intended to destroy these forces in one battle, allowing him to take back control of the Kathol sector unopposed.[6]
The members of Qulok's Fist, from left to right: Thanis Gul-Rah, Kolig, Padak, and Sufar
The Steel Fist was owned and flown by Kolig, a well-presented bounty hunter. He was the unofficial leader of the criminal group known as Qulok's Fist, which used the vessel as a command base and transport. Other members of the group included Padak, Sufar, and Thanis Gul-Rah, who assisted in crewing the ship. By 8 ABY, Gul-Rah had left the group, leaving only Kolig, Sufar, and Padak to man the vessel.[1]
During the Steel Fist's encounter with the FarStar at Shintel, the battle can be played out in several ways. The player-characters may use an ion minefieldorbiting Shintel to their advantage by leading their opponents into it and successfully piloting close to the mines in an attempt to disable their attackers. If, however, the players are struggling to recover from the initial attack, the gamemaster can have ColonelHeget, the Imperial commander of the supply depot on the planet, order his TIE fighters into battle, or have them rescued by the Verpine adventurer Kyli Ned'Ix. This article makes no assumptions as to which course of action is chosen by the players.
Players may also avoid the encounter with the Steel Fist by simply not uploading Lieutenant Palme's datacard. However, the adventure continues on the assumption that this has happened, as it leads into the events of the second part of the adventure. This article assumes the encounter happened as scripted in the adventure.