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Super Star Wars is the first of a series of three Super Nintendo games based on the original three films of the Star Wars series, released in November 1992. In 2009 the game was released on the Wii's Virtual Console and on November 17, 2015, it was ported to PlayStation 4 and Vita. The term Super Star Wars can refer to the first game or the entire series. All are essentially platform games, although they all have stages which feature other challenges, such as driving a landspeeder or piloting an X-wing fighter. All three also feature multiple playable characters with different abilities.

The game's manual added a number of names and details not spelled out in the game itself.

Opening crawl[]

Episode IV
A NEW HOPE
It is a period of civil war.
Rebel spaceships, striking
from a hidden base, have won
their first victory against
the evil Galactic Empire.

During the battle, Rebel
spies managed to steal secret
plans to the Empire's
ultimate weapon, the DEATH
STAR, an armored space
station with enough power to
destroy an entire planet.

Pursued by the Empire's
sinister agents, Princess
Leia races home aboard her
starship, custodian of the
stolen plans that can save
her people and restore
freedom to the galaxy....

Gameplay[]

Super Star Wars generally follows the Star Wars: Episode IV A New Hope plot closely, with some changes made to suit a platform action game. Characters have to fight their way from scene to scene. Instead of simply buying the droids from the Jawas, Luke Skywalker meets C-3PO in the desert, then fights his way into and through the Jawa Sandcrawler to rescue R2-D2. The player characters, not Obi-Wan Kenobi, shut down the tractor beam after fighting a number of enemies.

The player is able to initially control Luke Skywalker, then can choose Han Solo or Chewbacca as the game progresses. Other levels have players control Luke's landspeeder and an X-wing fighter.

At one point, the game was to include a garbage compactor level, where the Dianoga would likely be the boss. Early press images included a screenshot from that scene.[3]

Levels[]

  1. Dune Sea - Boss: Sarlacc Pit Monster
  2. Tatooine I (Landspeeder)
  3. Outside Sandcrawler
  4. Inside Sandcrawler - Boss: Lava Beast Jawenko
  5. Land of the Sandpeople
  6. Land of the Banthas - Boss: Mutant Womprat
  7. Tatooine II (Landspeeder)
  8. Mos Eisley
  9. Cantina Fight - Boss: Kalhar Boss Monster
  10. Escape from Mos Eisley - Boss: Hover Combat Carrier
  11. Death Star Hangar Bay - Boss: Imperial Defense Droid
  12. Rescue of the Princess - Boss: Detention Guard Boss
  13. Tractor Beam Core
  14. Death Star Attack
  15. Trench Battle - Boss: Darth Vader's TIE Advanced

Weapons[]

Power-Ups[]

  • Plasma shield - Temporary invulnerability
  • Thermal detonator - Clears screen of enemies
  • Health (Small and Large) - Regains health
  • Time - Increases time to finish the level
  • Bonus - Multiplies the number of points by 2
  • Health Sword - Increases size of health bar
  • Extra Life - One more life

Enemies[]

The game's manual refers to many Cantina aliens by their individual names, but since multiple versions appear fighting in one scene this list assumes there are also other, multiple members of those species present.


Media[]

Screenshot gallery[]

Appearances[]

By type
Characters Organisms Droid models Events Locations
Organizations and titles Sentient species Vehicles and vessels Weapons and technology Miscellanea

Characters

Organisms

Droid models

Events

Locations

Organizations and titles

Sentient species

Vehicles and vessels

Weapons and technology

Miscellanea

Critical reaction[]

The entire Super Star Wars series earned mostly acclaim from both critics and fans. Its graphics were considered cutting-edge for their time, with the driving stages employing Mode 7 graphics, a primitive form of 3D of which the Super Nintendo hardware was capable. Particularly well-received was the game's lush sound, with its accurate representation of the film's famous John Williams soundtrack. On the negative side, the entire series would develop a notoriety for its unforgiving difficulty, which would often frustrate even skilled players.

Sources[]

Notes and references[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Super Star Wars Instruction Booklet on The Internet Archive (content obsolete and backup link not available)
  2. LucasArtsIcon 20th Anniversary History, Part Two: The Classics, 1990 - 1994 on LucasArts.com (content now obsolete; backup link)
  3. "Super Star Wars - EGM Preview!". Electronic Gaming Monthly No. 37. (web archive)
  4. 4.0 4.1 4.2 4.3 4.4 Super Star Wars Official Game Secrets

External links[]

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