Super Star Wars: Return of the Jedi
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Super Star Wars: Return of the Jedi, sometimes called Super Return of the Jedi, is a platform game for the Super Nintendo (Super Famicom in Japan) which follows Super Star Wars and Super Star Wars: The Empire Strikes Back. There is also a simplified version for the Sega Game Gear portable system. It is largely based on the third film of the original Star Wars trilogy, Star Wars Episode VI: Return of the Jedi. The game was released on June 1st, 1994, exactly two years after Super Star Wars and one year after Super Star Wars: The Empire Strikes Back.
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[edit] Plot and gameplay
Super Star Wars: Return of the Jedi closely follows the standard set by the first two Super Star Wars games, with multiple playable characters and Mode 7 quasi-3D vehicle sequences. Controls are identical to the second game, and this installment also includes its predecessor's password save option.
In addition to the standard Luke Skywalker, Han Solo, and Chewbacca, new playable characters include Leia and Wicket the Ewok. Bosses include the Jabba's Palace door guard droid, the Rancor beast, and Emperor Palpatine. Vehicle sequences include the Endor speeder bike chase, a ride to Jabba's Palace in the landspeeder in Mode 7 3D and a cruise in the Millennium Falcon.
[edit] Enemies
- Cliffborer worms
- Hawk-bats
- Boar-like beasts
- Snapping Sandworms
- Invisible Lizards
- Needle Rats
- Piranha Plants
- Crawling Energy Bugs
- Purple Mantis
- Arthropod Worms
- Flying Lightning Droids
- Bombardment Droids
- Hovering Energy Droids
- Jawas
- frog-dog
- Gamorreans
- Grans
- Twi'lek dancers
- Eloms
- Salacious Crumb
- Quarren
- Mini-Rancor
- Blobs
- Slugs
- Crawling Fish-like beasts
- Bats
- Mini-Frogs
- Skiff Guard (Weequay)
- Skiff Guard (Klatooinian)
- Skiff Guard (Nikto)
- Skiff Guard (window shooter)
- Dragonflies
- Dinosaur
- Lizards
- Giant Tree Frogs
- Huge Forest Snakes
- Piranhas
- electric eels
- Imperial Rolling Droids
- Imperial officers
- Stormtroopers
- Scout Troopers
- Scout Troopers on Imperial Speeder Bikes
- Unknown Imperial Droid
- TIE Fighters
- TIE/In interceptors
- FX Medical Droids
- Imperial gunners
- Royal Guards
- Blue Royal Guard
[edit] Bosses
- TT-8L gatekeeper droid
- Bib Fortuna
- Giant frog-dog
- Rancor
- Esoomian\Tanor Skiff Guard
- Jabba the Hutt
- EV-9D9
- Giant Forest Beast
- Giant Platform with Guard Droids
- Giant wall-mounted Gun
- Darth Vader
- Emperor Palpatine
[edit] Levels[1]
- Level 1:Tatooine 1
- Level 2:Tatooine 2-Boss:Palace Door Guard
- Level 3:Jabba's Palace-Boss:Bib Fortuna
- Level 4:Dungeon-Boss:Giant Purple Frog
- Level 5:Rancor Pit-Boss:Rancor
- Level 6:Sail Barge
- Level 7:Inside Sail Barge-Boss:Jabba the Hutt
- Level 8:Speeder Bike Chase
- Level 9:Ewok Village 1-Boss:EV-9D9
- Level 10:Ewok Village 2-Boss:Dragon
- Level 11:Imperial Base-Boss:Imperial Ship
- Level 12:Falcon Battle
- Level 13:Bunker-Boss:Shield Generator
- Level 14:Death Star-Boss:Darktroopers
- Level 15:Death Star Surface
- Level 16:Tower-Boss:Royal Guard,Darktrooper
- Level 17:Final Battle-Boss:Darth Vader
- Level 18:Emperor's Throne Room-Boss:Emperor Palpatine
- Level 19:Death Star Tunnel
[edit] Behind the scenes
Advertised as a 16 megabyte game. For a relatively brief period in gaming history, some particularly large games were advertised based on their contents in megabytes, some of which required special cartridges to hold. Other games advertised in this manner included Strider, Streets of Rage, and Final Fantasy VI (known at time of release as Final Fantasy III). Super Star Wars: The Empire Strikes Back, the previous game in the series, was advertised as 12 megabytes.
The previous Super Star Wars games had versions for the Nintendo Entertainment System or Famicom. There was no NES version of Return of the Jedi, as it was a completely new game.



