Talk:Megalight

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Sources and definitionEdit

Certainly MGLT is in countless references, and is used as standard of measurement, typically for speed. However what canon reference refers to MGLT as "megalights"?--MIS Tau 1 00:28, 17 August 2007 (UTC)

Hmm.. I know I've seen "megalights" mentioned many times in online forums, but I always thought it was just conjecture. I can't remember a canon source that mentions what MGLT stands for. --Craven 12:15, 31 August 2007 (UTC)
Page 45 of the X-Wing Alliance manual refers to MGLT as "megalights" See it here: [1] --Davidvcsandersen 06:24, 21 May 2009 (UTC)

I always understood MGLT to be acceleration in space, because without any forces acting upon a fighter, or freighter, in space, then there's nothing to slow them and act against their forward motion, meaning they can accelerate indefinitely - But the longer they're moving the more speed the can gain. Lord Sariel 03:05, 28 January 2009 (UTC)

Star Wars isn't a real universe, though, and propulsion is non-Newtonian, so there's no telling whether the technology they use actually has a built-in pseudoscience speed limit. --Jeremy T. Gibson (154.20.159.135 04:11, 14 February 2009 (UTC))

Actual speed? Edit

Actually how fast is 1 MGLT in terms of meters or possibly $c$ even. --CartoonDiablo 21:19, 5 March 2008 (UTC)

Determining the speed of 1 MGLT... This can be done in X-wing if the gameplay stuff is kept as canonical. Let's fly the lenght of Executor-class Star Dreadnought (8km in-game, wrong but suits this purpose) with x-wing flying at 1 MGLT, take time and we'll have rough, uh, meters per second speed (right?). Would give us some impression how fast the ships in SW actually are. 88.115.122.123 20:26, 25 March 2009 (UTC)
```            I like the way that you are willing to use XWA as canon to test the size of megalights, yet claim XWA's executor is non-canon because Curtis Saxton said so. You people could have at least doubled the length of the eclipse to compensate, as was meant to be...
```

I'm going to guess actually that 1 MGLT is approximately 1/1,000,000 of a lightyear, which would be equal to 1,097 km/hour, or 640 miles/hour. That sounds about right. What's the average speed one flies at in X-Wing anyway? 40-50 MGLT? Unsigned comment by 138.234.124.151 (talk • contribs).

You know, that makes sense... X-wings max speed is 100 MGLT in the games but the article about X-wing (the original, not XJ-series) states that the speed's 80 MGLT. Y-wing's speed is (article) 70 MGLT, to which Slave One is cabable, and, just reading Bloodlines, it says that Slave One flew few thousand kilometers per hour... Still, making a test in X-wing (Alliance)to deterimine rough m/s speed would be nice, though likely the speed in game is unrealistic. 88.115.122.123 20:39, 26 March 2009 (UTC)
• Fascinating. If the Death Star was only 2.9 megalights from Alderaan, and the max speed of an X-wing starfighter is 100 megalights/hour, that means that any escaping fighters would have needed to travel outside the blast range in just 2 standard minutes, but still that wouldn't have been enough time. -- Riffsyphon1024 07:53, 10 May 2009 (UTC)

My theory Edit

I used to think it was "Meters per Galactic Length of Time". I know the Death Star I's exhaust vent was described as two meters wide, so the meter was used in the Star Wars Universe. best, 194.80.106.134 14:45, 29 June 2009 (UTC)

• Megalights and meters are not mutually exclusive, espescially considering how much larger a megalight must be. It's pretty clear MGLT exists to clock the intense speeds of starships without having to gauge it in thousands or hundreds of thousands of meters. The real question is how a "light" stacks up against a meter. Dangerdan97 15:24, 1 July 2009 (UTC)

In-game testing results Edit

In-game testing shows a MGLT to be equivalent of 1 meter per second; this is consistent between games. For instance if you fly at something 2km away at 100 MGLT speed, you'll crash into it after 20 seconds. So 100 MGLT is like 360 km/h.

However, it may be that MGLT was used rather than anything more explicit precisely to obscure facts such as this, so people could enjoy the game without being dismayed that they're flying space fighters that move like snails compared to real life atmospheric fighters. Chances are, nothing we can establish this way is meant to be canonical. I am thinking a comment to that effect should be in the article, if anyone can word it better than I think I could. What do you guys think?

Markus Ramikin 12:56, January 14, 2010 (UTC)