Talk:TIE Hunter
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Concept art
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From the description of File:Tiehunter_concept.JPG: Actually, this is not conceptual artwork for the TIE Hunter, it's the conceptual artwork for the "sentry droids" in Guns of Dubrillion. Their true name is unknown. -- Why is it shown here if it's not the same unit? Besides, the cockpit is the only part that even remotely resembles a TIE... it doesn't even have the panelling. 65.42.228.154 00:13, 30 August 2006 (UTC)
- I'll remove it. Fleet Admiral J. Nebulax (Imperial Holovision)
00:26, 30 August 2006 (UTC)
- Sorry about that. The "TIE Hunter concept art" was around when I first started looking at Wookieepedia (before I knew how to properly edit or how to enter the Discussion page), so I added that note. User:Tony Knightcrawer 06:07, 13 August 2007 (UTC)
Weapons
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Are you sure this fighter should have 2 laser cannons on the cockpit ball? It seems that it should have 4, on the wingtips. Perhaps the fact that in the game it fires from the cockpit is a programming issue, as the TIE Interceptor does the same in Rebel Strike. It's well known that the Interceptor has 4 cannons. This configuration also makes more logical opening wings in attack position, like an X-wing. And the two things in the cockpit that resemble laser canons could be the torpedo launchers, like they are in the TIE Defender. 84.123.119.193 14:25, 15 May 2007 (UTC) DarkSapiens
- First of all, TIE Interceptors have six laser cannons. Second, I've played the game, and the TIE Hunter only has laser cannons on the cockpit. —Grand Admiral J. Nebulax (Imperial Holovision)
19:40, 15 May 2007 (UTC)
Well, according to its article, the TIE Interceptor had 4 laser cannons in its original version, or 2 laser cannons and 4 blaster cannons in later versions. It seems to have not enough energy for 6 laser cannons... About the second part, that's what I meant. I think that's a programming issue, 'cause if you watch carefully the model, it has lasers on the wingtips. Furthermore, there's no room for torpedo launchers if you put laser cannons in the cockpit ball. I'm always talking about the original purpose of the designers of this fighter. I'd like to know what people think of this.84.123.119.193 21:16, 15 May 2007 (UTC)DarkSapiens
- It's just gameplay, probably. —Grand Admiral J. Nebulax (Imperial Holovision)
22:56, 15 May 2007 (UTC)
So, what shall be done about this issue? Should the different versions be mentioned, or just be left as they are now? 84.123.119.193 10:47, 16 May 2007 (UTC)DarkSapiens
- There's only one version. —Grand Admiral J. Nebulax (Imperial Holovision)
11:10, 16 May 2007 (UTC)
Whoops, yes, sorry. I meant the two interpretations 84.123.119.193 13:05, 16 May 2007 (UTC)DarkSapiens
- Well, we have to leave it as-is. —Grand Admiral J. Nebulax (Imperial Holovision)
19:21, 16 May 2007 (UTC)
Now for another issue: Where does the "2 Proton Torpedo Launchers" come from? In my experience playing the game, all of the torpedoes launch from exactly the same place, indicating that there is only one launcher equipped with all those torpedoes (what is it, 16?). User:Tony Knightcrawer 23:00, 12 August 2007 (UTC)
- My mistake, I just checked again and they torpedoes come from the left and right sides of the fuselage, indicating two launchers. :) And it's 12 torpedoes total, so 6 each. Tony Knightcrawer 09:54, 13 August 2007 (UTC)
The TIE interceptors actually have 2 laser cannons and in other games like battlefront it has 4 lasers that can launch warhead missles from each tip of the wings allowing more fire control to the ship. However the TIE hunter has 2 laser cannons duel ion cannons and proton torpedoes allowing this small craft to have massive firepower and capacity of a y-wing bomber in torpedoes ion cannons but more speed and manuveralbility to dodge flaks of damage. —Unsigned comment by 99.49.243.196 (talk • contribs).
Only one with shields?
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There are numerous other imperial TIE craft with shields: TIE Oppressors (I think), TIE-Defenders, TIE-Avengers, Assault gunboats, Nova Wing (missile boat) etc. This article acts like this is the only TIE with shields. Perhaps someone was thinking in terms of the game that it is in, rather than the GFFA. 65.27.139.162 09:59, 9 August 2007 (UTC)
- It says that 'unlike most TIE craft' or something like that, so it doesn't completely rule that out. Unit 8311 10:17, 9 August 2007 (UTC)
- How about this and a bag of potato chips?:
"Unlike most other contemporary TIEs, TIE Hunters were equipped with shields and a hyperdrive, making them significantly more powerful and valuable than most starfighters the Galactic Empire utilized. (Along with the TIE Defender, TIE Avenger, TIE Oppressor, TIE Phantom, Assault Gunboat, Missile Boat etc.)"
Thank you 65.27.139.162 23:11, 10 August 2007 (UTC)
- The stuff in the parathesis really isn't necessary for this article. —Grand Admiral J. Nebulax (Imperial Holovision)
00:46, 11 August 2007 (UTC)
- I know, but the article acts like those ships I listed don't exist. It's mis-information. It should be re-worded. It may well make people think that it is the only one (besides hero driven ships) in the empire, with shields and a hyperdrive. Thank you (- -) 07:22, 11 August 2007 (UTC)
- The bulk of the ships used by the Empire at the time--i.e. standard TIEs, Interceptors, bombers, etc--lacked shields and hyperdrives. What I mean by this is that the Empire did not use as many hyperdrive-capable craft at the time when RS is set, so the article is correct by saying that it was unlike most other contemporay TIEs . It doesn't say 'the TIE Hunter was the only TIE ever to have hyperdrives and shields'. A list of fighters that used hyperdrives and shields is not really necessary. Besides, the article doesn't 'acts like those ships don't exist'. It only really mentions it in one sentence. Unit 8311 08:33, 11 August 2007 (UTC)
- I know, but the article acts like those ships I listed don't exist. It's mis-information. It should be re-worded. It may well make people think that it is the only one (besides hero driven ships) in the empire, with shields and a hyperdrive. Thank you (- -) 07:22, 11 August 2007 (UTC)
No Shields
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The only TIE Hunters that appear to be armed with shields in the game are those stolen by Rogue Squadron. The others appear to be even more frail than regular TIE Fighters, exploding after just a single hit. I propose that all TIE Hunters are completely unshielded and that those the player controls are only shielded for gameplay purposes. User:Tony Knightcrawer 00:00, 13 August 2007 (UTC)
- Can you prove that, though? Otherwise, your speculation is nothing more than that. —Grand Admiral J. Nebulax (Imperial Holovision)
00:08, 13 August 2007 (UTC)
- Can I prove that TIE Hunters can be destroyed in a single shot? Yes. Pick up the game and shoot them. User:Tony Knightcrawer 06:05, 13 August 2007 (UTC)
- That doesn't mean anything, though. It could be game mechanics. —Grand Admiral J. Nebulax (Imperial Holovision)
12:04, 13 August 2007 (UTC)
- The same can be said about stating they having shields. The game never specifically states that they have shields. In fact, the description is: "Commissioned by the Empire's elite Storm Commando corps, the TIE Hunter is an experimental fighter that sacrifices armor and firepower for flight speed. It is equipped with twin laser cannons, a proton torpedo launcher, and an ion cannon. The design of this new craft integrates the folding S-foil design of an X-Wing into the form of the TIE Interceptor. However, the new high-speed, closed-wing configuration reduces the solar panel surface area so dramatically that no weapons can be fired while the wings are in a closed position. All available energy is transfered into to the craft's advanced twin ion engines." Besides all that, in Rogue Squadron video game series missions where you fly against shielded craft, they are always very durable. Even when you fly the craft, it doesn't have shields per say; just extra health. The same happens with every craft you pilot, even TIE Fighters, TIE Interceptors, and TIE Bombers. Nowhere in all of canon is it stated that this craft is shielded. If you ask me, you're taking a much larger leap by saying the craft is shielded than by saying it is unshielded. Tony Knightcrawer 02:26, 14 August 2007 (UTC)
- Maybe you're right, then. —Grand Admiral J. Nebulax (Imperial Holovision)
12:35, 14 August 2007 (UTC)
- Well until someone comes up with some evidence, I'll remove that part. Tony Knightcrawer 02:10, 15 August 2007 (UTC)
- Hey, that quote mentions twin laser cannons, the article only says two laser cannons, time for a small edit.Nebulon B freak 22:29, 14 June 2008 (UTC)
- Well, I, after reading some other articles carefully, realized that twin laser cannons could mean a set of two rather than multiple sets, stupid pluralization rules, but this article mention the TIE Hunter weaponry matching that of an X-wing, which has four laser cannons, so it does appear to implicate two sets of two lasers each, but idk if that statement is canon, can someone please try to verify it?Nebulon B freak 19:16, 5 July 2008 (UTC)
- It has two laser cannons, or a single set of two. However you want to think of it. Pretty much the same as a TIE Fighter. It also has a single ion cannon located on each of its two wing hubs. There are no cannons on the wing tips. Tony Knightcrawer 10:01, 15 September 2008 (UTC)
- Well, I, after reading some other articles carefully, realized that twin laser cannons could mean a set of two rather than multiple sets, stupid pluralization rules, but this article mention the TIE Hunter weaponry matching that of an X-wing, which has four laser cannons, so it does appear to implicate two sets of two lasers each, but idk if that statement is canon, can someone please try to verify it?Nebulon B freak 19:16, 5 July 2008 (UTC)
- Maybe you're right, then. —Grand Admiral J. Nebulax (Imperial Holovision)
- The same can be said about stating they having shields. The game never specifically states that they have shields. In fact, the description is: "Commissioned by the Empire's elite Storm Commando corps, the TIE Hunter is an experimental fighter that sacrifices armor and firepower for flight speed. It is equipped with twin laser cannons, a proton torpedo launcher, and an ion cannon. The design of this new craft integrates the folding S-foil design of an X-Wing into the form of the TIE Interceptor. However, the new high-speed, closed-wing configuration reduces the solar panel surface area so dramatically that no weapons can be fired while the wings are in a closed position. All available energy is transfered into to the craft's advanced twin ion engines." Besides all that, in Rogue Squadron video game series missions where you fly against shielded craft, they are always very durable. Even when you fly the craft, it doesn't have shields per say; just extra health. The same happens with every craft you pilot, even TIE Fighters, TIE Interceptors, and TIE Bombers. Nowhere in all of canon is it stated that this craft is shielded. If you ask me, you're taking a much larger leap by saying the craft is shielded than by saying it is unshielded. Tony Knightcrawer 02:26, 14 August 2007 (UTC)
- That doesn't mean anything, though. It could be game mechanics. —Grand Admiral J. Nebulax (Imperial Holovision)
- Can I prove that TIE Hunters can be destroyed in a single shot? Yes. Pick up the game and shoot them. User:Tony Knightcrawer 06:05, 13 August 2007 (UTC)
Well I have look at every Galactic Empiers ships,tanks,and more! The TIE hunter does have a shield generator and have apperead several times in reble strike ex.When Wedge attacks a near cloaked super star destroier [New Executor] with stolen TIE Hunters for the reble fleet.TIE Hunters can take more than one chared blast form its own twin cannons I have tested it also. They are also harder to notice thanks to s-foils wings.You guys may had advanced laser cannons to create more damage to ships.—Unsigned comment by 99.49.243.196 (talk • contribs).