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The Politics of Contraband is a set of adventures for Star Wars: The Roleplaying Game written by Bill Smith. It was published by West End Games in 1992 and reprinted in Classic Adventures: Volume 1.

The stories are set in the New Republic era, but before the Thrawn campaign: between 5 ABY and 9 ABY.

Publisher's summary[]

A smuggler's life has never been easy, and with a new government, old Imperial flunkies, and gangsters all vying for power, it's more dangerous than ever to be an independent. A true smuggler wouldn't have it any other way! Travel the star-lanes of the Known Galaxy, smuggling illegal goods, clashing with infamous pirates, and trying to survive until your next pay-check.

Contents[]

Appearances[]

By type
Characters Organisms Droid models Events Locations
Organizations and titles Sentient species Vehicles and vessels Weapons and technology Miscellanea

Characters

Organisms

Droid models

Events

Locations

Organizations and titles

Sentient species

Vehicles and vessels

Weapons and technology

Miscellanea

Notes and references[]

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