Droid Control Ship
16 Receiver Stations
|Present for battles/events|
- "We're losing power. There seems to be a problem with the main reactor."
"Impossible! Nothing can get through our shields."
- ―Sil Unch and Daultay Dofine discover that the control ship is about to explode
The Vuutun Palaa was a Lucrehulk-class Droid Control Ship that started its life as a crescent-shaped Hoersch-Kessel Drive, Inc. freighter and was converted by the Trade Federation into a vessel of war. Like others of its class, it carried three Proton 3 engines and secondary Proton 12 engines. It was armed with 42 quad turbolaser cannons, which were mounted on rotators and were mounted in groups of three, although the guns were primarily on the equatorial band and provided limited coverage. The guns themselves featured complex targeting routines to engage enemy starships.
The Vuutun Palaa's two cargo arms could carry up to 1,500 droid starfighters, 50 C-9979 landing craft, 550 Multi-Troop Transports, and 6,250 Armored Assault Tanks, and 1,500 battle droid carriers. The hangars were divided into three zones. In inner zone 3, C-9979 landing craft were assembled there. The landing ships were loaded in hangar 2, where the massive ammunition dumps were located. Landing craft staged for launch out of zone 1. Each hangar had sliding bulkhead doors to the next zone. The outside of the hangars had docking claws with rotator assemblies and reinforced bracing. Multiple tractor beam projectors guided craft into zone 1. The hangar zones also were protected by ceiling-mounted laser turrets. Additional hangars within the inner wall of the cargo arms provided docking spaces for shuttles. Armored and sealed hangars for toxic materials were kept away from the main hangars. The Control Ship's droid starfighter squadrons could dock on roof power grids to power their onboard generators.
The ship featured heavy deflector shielding. The symbol of the Trade Federation was painted on the bridge. The ship carried sixteen Receiver Stations to control the Trade Federation Droid Army, which had a maximum broadcast range of 16,500 kilometers. Along with the Receiver Stations, the ship had transmitters, monitor sensors, and reactors to power it all. The transmission antennas were made of exotic composite alloys to withstand extremely high signal strength, and drew power directly from the reactor, requiring additional power sources to be strung together. The Droid Control Ship was considered the most important vessel in the Trade Federation fleet. The ship carried numerous computers and the Control Brain Network to control the Trade Federation Droid Army. Without the Droid Control Ship, the Trade Federation's B1 battle droids were incapable of independent action. The bridge and main droid control computer support systems were located on the center sphere.
In 32 BBY, the Vuutun Palaa was left in orbit over the planet Naboo after the Trade Federation blockade broke up. Darth Maul, upon noticing that the blockade was gone save for the Vuutun Palaa when returning from Coruscant, was angered at this strategic blunder, as the ship itself was easily vulnerable of being infiltrated and destroyed from within. Maul was tempted to teach a lesson to the Trade Federation by sneaking onto the ship himself, although he soon decided against it. Captain Daultay Dofine and flight controller Tey How transferred their command from the Saak'ak to the Droid Control Ship. The Control Ship was attacked during the final stages of the invasion by Naboo's Bravo Flight using N-1 starfighters. DFS Starfighter Squadron was stationed onboard for defense.
Bravo Flight engaged the Control Ship's complement of droid starfighters before moving in to attack the Control Ship directly. The Naboo pilot Palmer was captured in the tractor beams and drawn into range of the hangar's defensive guns. Her fighter was then destroyed. Another Naboo pilot destroyed one of the tractor beam emplacements, and Lieutenant Gavyn Sykes destroyed the other three, in order to remove the danger.
The pilots destroyed 14 of the Control Ship's Receiver Stations, temporarily preventing the launch of additional droid starfighters. Around that time, a mercenary pilot appeared and shot down another N-1. The mercenary was pursued inside the Vuutun Palaa by Naboo pilot Rhys Dallows.
The young man Anakin Skywalker, piloting an N-1 by a twist of fate, was hit by a droid starfighter and sent into a spin; he regained control and flew into the right-hand hangar bay of the Droid Control Ship, although his ship was overheated. Lt. Sykes saw him fly in and reported it to the flight leader, Ric Olié, who ordered Sykes to provide cover. Sykes attacked the shield generator on the outside of the ship, destroying it. When Skywalker's ship rebooted, he launched two Proton torpedoes into the main reactor, starting a chain reaction which destroyed the ship. Dallows escaped by disabling the shield inside the hangar bay, opening a path outside.
Behind the scenesEdit
The Vuutun Palaa first appeared in materials relating to Star Wars Episode I: The Phantom Menace, released in 1999. In the Episode 1 DVD commentary, it was revealed the Droid Control Ship was portrayed by a physical model, and the battle was rendered using computer graphic effects. The explosion of the central core was filmed using a smaller sphere and then imposing it onto the real sphere. The ship went unidentified in its original appearances, and received its name in Del Rey's 2012 reference book The Essential Guide to Warfare.
In the 2000 video game Star Wars: Episode I: Battle for Naboo, the player, flying as Gavyn Sykes, fought the Droid Control Ship in the game's final campaign mission. The game took place over two parts. The player fights a squadron of droid starfighters, and then engages the battleship. One of the tractor beam generators were destroyed in the inter-mission cutscene and the player had to destroy the other three. After a while, Skywalker automatically flew into the hangar and the player was ordered to provide cover by destroying the shield generator. Other portions of the ship, including the Receiver Stations, were able to be destroyed but had no effect on the game. The destruction of the shield generator was later confirmed as canon by Leland Chee on Christian J Simpson's StarWars.com Blog
The video game Star Wars: Starfighter was released in 2001. For the game's final campaign mission, players took the role of Rhys Dallows and were tasked with destroying the droid starfighters and Receiver Stations. After those targets were destroyed, a mercenary craft appears in a cutscene, and the player had to shoot it before the mercenary retreats inside the Federation battleship. The players then chased the mercenary through the ship. If the players chose to do so, certain secondary targets could have been destroyed to fulfill the mission's bonus requirements, although this was not necessary. After dueling and destroying the mercenary, Skywalker destroys the reactors at that time, and the players escaped by destroying a shield generator in the hangar. The game contradicts the movie by giving the Droid Control Ship missile launchers instead of turbolaser cannons near the engine block.
The Droid Control Ship was re-imagined in LEGO form as a bonus level in the 2007 compilation LEGO Star Wars: The Complete Saga. Player(s) use their N-1 starfighters to attack targets on the Droid Control Ship. When enough targets are destroyed, a hatch opens and the player(s) fly inside, blowing up doors to reach the reactor. The reactor is protected by a shield, which drops on a timer, allowing the targets to be destroyed, resulting in the destruction of the vessel.
- Star Wars: Darth Plagueis (Mentioned only)
- Star Wars: Galactic Battlegrounds (Mentioned only)
- Star Wars Episode I Journal: Queen Amidala (Mentioned only)
- Star Wars: Obi-Wan (Mentioned only)
- Star Wars: Starfighter
- Star Wars Episode I: The Phantom Menace
- Star Wars Episode I: The Phantom Menace novelization (First appearance)
- Star Wars Episode I: The Phantom Menace 4
- Star Wars Episode I: The Phantom Menace script facsimile
- Star Wars Episode I: The Phantom Menace PhotoComic
- Episode I: The Phantom Menace ½ (Appears in flashback(s))
- Star Wars Manga: The Phantom Menace 2
- Star Wars: Episode I: Battle for Naboo
- "End Game"
- Star Wars Episode I Journal: Anakin Skywalker
- Jedi Quest: Path to Truth (Mentioned only)
- Star Wars: Republic: Honor and Duty (Indirect mention only)
- Star Wars: The Clone Wars – "Plan of Dissent" (Mentioned only)
Notes and referencesEdit
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 Star Wars: Complete Cross-Sections
- ↑ 2.0 2.1 2.2 The Official Star Wars Fact File
- ↑ 3.0 3.1 3.2 3.3 3.4 Star Wars: Starfighter
- ↑ 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 Star Wars Episode I: The Phantom Menace
- ↑ 5.0 5.1 5.2 The New Essential Chronology establishes on page 40 that the Invasion of Naboo happens in 32 BBY.
- ↑ 6.0 6.1 Star Wars Customizable Card Game – Theed Palace Limited (Card: CARD NAME)
- ↑ Star Wars Episode I: The Phantom Menace novelization
- ↑ Databank: Trade Federation Droid Control Ship Entry
- ↑ "End Game"
- ↑ 11.0 11.1 Star Wars: Episode I: Battle for Naboo