I am Wormulon, you may call me Wormy.
Star Wars is one my favorite fictional settings, but I also like Star Trek, Stargate and Doctor Who.
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Me
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I'm most active on SporeWikia.
Galactic Empire
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I like many sci-fi's, but I believe the Galactic Empire would easily win against most other Star Wars or sci-fi factions, externally it is very powerful but internally it is weak. The Empire control over 70 million worlds, with has a huge population of quadrillions of different species. Each sector is patrolled by millions of ships patrolling each sector. Many according to some sources have terraton to petaton range rapid-fire weapons and shielding (Base Delta Zero for example can blast the crust off a planet and atomise it, basically making the classic Star Destroyer a superweapon of its own). With hypermatter power sources I'm pretty sure rapid-fire superlasers are feasible. Hyperspace travel which can cross a galaxy twice the size of the Milky Way in days.
All this easily makes The Empire a kardashev III civilisation. It could be argued that they don't collect energy from stars, although a minor source (the Nova generator) suggests they are capable of it.
Technological capability of the Galactic Empire/Republic
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- Type II.5 kardashev (minimum) power sources
- Unmanned energy refineries - takes zero-point energy from spacetime.
- Nova generator - Experimental stellar enginnering.
- Hypermatter annihilator - Compresses techyonic particles from hyperspace into realspace where they have imaginary mass.
- Antimatter
- Nuclear Fusion
- Gravitational and hyperspatial technologies
- An Artificial black hole.
- Hyperspace wormhole - Conects two points in Realspace for instant travel.
- Crseih Station - Tests the limits of physics in Real, Hyper and Otherspace.
- Hyperspace travel - Traveling into another dimension for faster than light travel.
- Hyperspace warping device/Gravity well projector - Creates artificial gravity wells on a mass scale, stopping hyperspace travel.
- Artificial gravity generator - Generates gravity.
- Subspace transceivers - Near instant FTL communications.
- Nullifying mass/Repulsorlifts
- Materials science, Nanotechnology and particle physics:
- Neutronium - Which means the GE must have the ability to collect it from neutron stars.
- Pico/Femto-tech
- Quantum-crystalline armor, Quantum fiber - Suggests the Star Wars galaxy is advanced enough to engineer things on the quantum scale, energy-refineries would be included in this.
- Condensed-matter composite
- Mass/Energy conversion
- Transport chambers
- Replication: Molecular furnace, Food synthesizer, Duplicator
- Deflectors & Planetary shields
- Directed Energy Weapons & Tractor beams
- Quantum computer
- Universal energy cage
- Transphasic devices
- Null quantum field generator
Engineering and industrial capabilities
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- Dyson ring: Kuat Drive Yards - Some sources state there is a huge ring surrounding the entire star system and more around the systems' planets.
- Artificial planets: Worldcraft - Artificial planets that can travel through hyperspace!
- Stations:
- Death Stars - Planet sized world killers. The 2nd one was built in months!
- The Sinkhole and Centerpoint Stations - Can move entire planets and star systems, okay not created by the Galactic Empire but are used.
- Space elevator
- Space stations - Various other huge space stations, cities and worldlets.
- Super-dreanought ships
- Habitation spheres
- Eye of Palpatine - A colossal ship.
- Sovereign-class Super Star Destroyer
- Procurator-class Star Battlecruiser.
- Eclipse-class Super Star Destroyer - Dwarfs even the Executor! And is armed with a planet cracking superweapon.
- Viscount-class Star Defender - Although slighty shorter than Executor, it is more compact and has hangar bays. Not actualy built by the empire.
- Executor-class Star Dreadnought
- Mandator II-class Star Dreadnaught - Mandator could take on 1000 sepratist warships!
- Arc Hammer
- Torpedo Sphere
- The Star Destroyers - Vary in size and power.
Military capabilities of the Galactic Empire
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The Empire doesn't even need superweapons. Various ships can glass or reduce the habitability of planets from orbit whithin just an hour. The Venator Class, a mere cruiser can fire 460 teratons in one second.
- Superweapons
- Sun Crusher - Destroys an entire star!
- Galaxy Gun - Destroys planets from missiles shot from hyperspace.
- Death Stars
- World Devastator
- The Tarkin
- Weapons of Mass Destruction - Some capable of Base Delta Zero.
- Ion Ring - Weather and planetary control.
- Orbital Nightcloak
- Two-Wave Gravshock Device
- Metal-Crystal Phase Shifter
- Anti-matter bomb
- Nuclear bomb
Other little-known Star Wars technologies
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- Decelerated luminescent image - Quantum condensates.
- Relativistic shield - This can somehow nullify the affects of time dilation.
- Entropy field
- Molecularly bonded armor
- Time travel
- Synthetic flotation bubble
- Organic gill
- Pre-Republic technology
- Gree technology - They had material synthesis similar to replicators in Star Trek. They also had stellar engineering, quanta-technology and dimensional engineering.
- World-building Celestial artifacts.
- Rakatan technologies often incorporated the Force, and even stellar energy (Star Forge).
- Kwa Infinity Gates and Star Temples.
- Sharu Mindharp - The Mindharp was a strange object that constantly changed form as it shifted through dimensions.
- Early human Warp drives.
- Thought bomb
- Hypergem - Not a technology but still cool.