"All right, beings. For some of you, I'm your final hurdle. You've got to get by me to get your hands on a real starfighter. I'm here to make sure you don't leave here as TIE meat. We can't spare the ships."
Little was known of Wex Dafid's early career with the Alliance to Restore the Republic among those he trained during the early Galactic Civil War. Stories circulating among rookie pilots told that he had flown around 150 combat missions, ignoring practically every rule of combat and almost getting killed on several occasions. Though these were only stories, his early career left him with a three-inch scar on his cheek, a mechanical hand and the nickname "TIE-Die."[1]
By 0 BBY, Dafid had retired from piloting and was serving as the chief tactical training officer for Rebel Starfighter Command aboard the Mon Calamari Star CruiserIndependence, having the rank of commander and an office near the ship's simulator room. Dafid oversaw the training of many recruits, including the AgamariansKeyan Farlander and Sunnar Jan-lo, taking them through simulated missions and teaching the lessons they would need to stay alive in combat. Rarely were pilots allowed near a real starfighter until they had completed every training scenario to Dafid's satisfaction. Keyan Farlander was a rare exception, entering active duty on GeneralJan Dodonna's orders after achieving near perfect simulator scores, even though Dafid felt the young pilot was not ready. After leaving Dafid's training, pilots often entered service in one of the Independence's starfighter squadrons, though some later moved to other assignments. In addition to training recruits, Dafid also retrained those pilots who had demonstrated weaknesses at certain skills.[1]
"Ready? Who's ever ready? You'll be all right. Keep asking yourself whether or not you're ready yet, and when the answer is yes, that's when you might consider a nice desk job. The end is near."
Dafid was a tough, no-nonsense officer whose early experiences in combat were rumored to have taught him the importance of proper tactical flying. His often intense personality, combined with the three-inch scar on his cheek and his mechanical hand, the strength of which he struggled to gauge, ensured that the young recruits were often intimidated by the man. As he first examined Farlander's class, observing each pilot in turn while muttering to himself, Farlander's first impression was that Dafid was a "nut case." Nevertheless, Dafid was a competent instructor who cared for the wellbeing of those he trained, and was determined not to let them enter combat until they were ready. Every training mission was designed to teach a specific lesson and Dafid did not care how many attempts it took trainees to complete them, as long as they demonstrated that they had fully understood the lessons being taught. He tended to refer to his pilots by their last name, only calling Farlander by his first name after the pilot was promoted from his class. He did have a sense of humor, though the intimidated recruits in his class rarely laughed at his jokes.[1]
Wex Dafid was created by Rusel DeMaria for the 1993 book X-wing: The Official Strategy Guide, which presented the story of Keyan Farlander, the player character in the game Star Wars: X-wing. In the book Dafid serves as the tactical training officer aboard the Independence while Farlander is undergoing training. In the game, however, Farlander's tactical training takes place away from the Independence, at an EF76 Nebulon-B escort frigate which serves as a training center, and the scenario briefings are given by General Dodonna.