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"All right, beings. For some of you, I'm your final hurdle. You've got to get by me to get your hands on a real starfighter. I'm here to make sure you don't leave here as TIE meat. We can't spare the ships."
―Wex Dafid[src]

Wex "TIE-Die" Dafid was a commander in the Alliance to Restore the Republic who served as Starfighter Command's tactical training officer on the Mon Calamari Star Cruiser Independence during the early Galactic Civil War. During his time as a pilot, Dafid received a three-inch scar on his cheek and lost a hand, which he replaced with a mechanical prosthetic. He also gained an understanding of tactical flying, which aided him in his career as an instructor, though his appearance, and intense personality, often intimidated those he trained.

Biography

"You can get shot just as dead when there's a moron at the helm as when there's a genius."
―Wex Dafid[src]

Little was known of Wex Dafid's early career with the Alliance to Restore the Republic among those he trained during the early Galactic Civil War. Stories circulating among rookie pilots told that he had flown around 150 combat missions, ignoring practically every rule of combat and almost getting killed on several occasions. Though these were only stories, his early career left him with a three-inch scar on his cheek, a mechanical hand and the nickname "TIE-Die".[1]

By 0 BBY, Dafid had retired from piloting and was serving as the chief tactical training officer for Rebel Starfighter Command aboard the Mon Calamari Star Cruiser Independence, having the rank of commander and an office near the ship's simulator room. Dafid oversaw the training of many recruits, including the Agamarians Keyan Farlander and Sunnar Jan-lo, taking them through simulated missions and teaching the lessons they would need to stay alive in combat. Rarely would pilots be allowed near a real starfighter until they had completed every training scenario to Dafid's satisfaction. Keyan Farlander was a rare exception, entering active duty on General Jan Dodonna's orders after achieving near perfect simulator scores, even though Dafid felt the young pilot was not ready. After leaving Dafid's training, pilots would often enter service in one of the Independence's starfighter squadrons, though some would later move to other assignments. In addition to training recruits, Dafid would also retrain those pilots who had demonstrated weaknesses at certain skills.[1]

Personality and traits

"Ready? Who's ever ready? You'll be all right. Keep asking yourself whether or not you're ready yet, and when the answer is yes, that's when you might consider a nice desk job. The end is near."
―Wex Dafid to Keyan Farlander[src]

Dafid was a tough, no-nonsense officer whose early experiences in combat were rumored to have taught him the importance of proper tactical flying. His often intense personality, combined with the three-inch scar on his cheek and his mechanical hand, the strength of which he struggled to gage, ensured that the young recruits were often intimidated by the man. As he first examined Farlander's class, observing each pilot in turn while muttering to himself, Farlander's first impression was that Dafid was a "nut case". Nevertheless, Dafid was a competent instructor who cared for the wellbeing of those he trained, and was determined not to let them enter combat until they were ready. Every training mission was designed to teach a specific lesson and Dafid did not care how many attempts it took trainees to complete them, as long as they demonstrated that they had fully understood the lessons being taught. He tended to refer to his pilots by their last name, only calling Farlander by his first name after the pilot was promoted from his class. He did have a sense of humor, though the intimidated recruits in his class rarely laughed at his jokes.[1]

Behind the scenes

Wex Dafid was created by Rusel DeMaria for the 1993 book X-wing: The Official Strategy Guide, which presented the story of Keyan Farlander, the player character in the game Star Wars: X-wing. In the book Dafid serves as the tactical training officer aboard the Independence while Farlander is undergoing training. In the game, however, Farlander's tactical training takes place away from the Independence, at an EF76 Nebulon-B escort frigate which serves as a training center, and the scenario briefings are given by General Dodonna.

Sources

Notes and references

  1. 1.0 1.1 1.2 Cite error: Invalid <ref> tag; no text was provided for refs named XW:OSG

External links

  • Template:CUSWEID
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